Sökning: "interactive research"
Visar resultat 26 - 30 av 503 avhandlingar innehållade orden interactive research.
26. Beyond Gadgetry: Reflections on Tech- and User-Driven Research in Human-Computer Interaction
Sammanfattning : This compilation thesis builds on a number of research projects within the domain of Human-Computer Interaction (HCI). Firstly, the thesis includes papers in the area of multi-device spatially-aware interactions. Prototypes of future interaction environments were built and evaluated in anticipation of technical developments in mobile sensing. LÄS MER
27. Video-supported Interactive Learning for Movement Awareness : a learning model for the individual development of movement performance among nursing students
Sammanfattning : Aim: The overall aim of this thesis was to explore the development of a video-supported interactive learning model for movement awareness among nursing students.Methods: Study I was a cross-sectional survey regarding prevalence and impact of musculoskeletal symptoms (MSS) among nursing students. LÄS MER
28. Designing with care : Self-centered research for interaction design otherwise
Sammanfattning : This dissertation is about the research program designing with care as a pathway towards interaction design otherwise amid a world in crisis. Considering how established ways of doing interaction design will change involves recognizing the role of digital materials in social injustice and systemic inequality. LÄS MER
29. Singing the body electric : Understanding the role of embodiment in performing and composing interactive music
Sammanfattning : Almost since the birth of electronic music, composers have been fascinated by the prospect of integrating the human voice with its expressiveness and complexity into electronic musical works. This thesis addresses how performing with responsive technologies in mixed works, i.e. LÄS MER
30. Facets of Fun: On the Design of Computer Augmented Entertainment Artifacts
Sammanfattning : This thesis discusses the design of interactive entertaining artifacts such as computer games and computer augmented toys, games and objects. The aim has been to find and/or develop design tools i.e. LÄS MER