Sökning: "embodied experience"

Visar resultat 1 - 5 av 108 avhandlingar innehållade orden embodied experience.

  1. 1. Gallery Experience : Viewers, Screens and the Space In-Between in Contemporary Installation Art

    Författare :Olivia Eriksson; Malin Wahlberg; Anu Koivunen; Ilona Hongisto; Stockholms universitet; []
    Nyckelord :HUMANITIES; HUMANIORA; HUMANIORA; HUMANITIES; gallery film; film installation; artists film; archival art; film experience; film phenomenology; embodied experience; relational aesthetics; participation; site specificity; Olafur Eliasson; Fiona Tan; Akram Zaatari; Richard Mosse; Jesper Just; filmvetenskap; Cinema Studies;

    Sammanfattning : This dissertation explores gallery experience as an embodied and site-specific occurrence. Using an interdisciplinary approach that bridges art historical research with film theoretical perspectives, it offers contextualized, in-depth analyses of a limited number of contemporary installation works exhibited in Scandinavia during 2014–2016. LÄS MER

  2. 2. On architecture, aesthetic experience and the embodied mind

    Författare :Åsa Dahlin; KTH; []
    Nyckelord :architectural theory; architectural value; aesthetics; aesthetic experience; cognition; consciousness; embodied mind; emotions; experience; experiencing architecture; mind; pragmatism; senses;

    Sammanfattning : .... LÄS MER

  3. 3. Embodied Core Mechanics : Designing for movement-based co-located play

    Författare :Elena Márquez Segura; Annika Waern; Kristina Höök; Barry Brown; Helena Mentis; Uppsala universitet; []
    Nyckelord :ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Embodied core mechanics; embodied sketching; movement-based interaction; phenomenology; embodied interaction; play; play design; research through design; social play; co-located; movement; technology-supported; interactive toy; robot; playification; Människa-dator interaktion; Human-Computer Interaction;

    Sammanfattning : Movement-based interactive systems for play came into the spotlight over a decade ago, and were met with enthusiasm by the general public as well as the Human-Computer Interaction research community. Yet a decade of research and practice has not fully addressed the challenge of designing for the moving body and play. LÄS MER

  4. 4. Crafting Experience : Designing Digital Musical Instruments for Long-Term Use in Artistic Practice

    Författare :Ludvig Elblaus; Roberto Bresin; Kjetil Falkenberg Hansen; Gerhard Eckel; Atau Tanaka; KTH; []
    Nyckelord :Media Technology; Medieteknik;

    Sammanfattning : This thesis collects a series of publications that all present work where digital musical instruments (DMIs) played a central role. While the papers focus on the individual projects where the DMIs where created, the first part of this thesis describes patterns and insights arrived at by comparing the projects and the DMIs, as well as discuss them in the context of other contemporary research. LÄS MER

  5. 5. Den kroppsliga läsningen : Bildningsperspektiv på litteraturundervisning

    Författare :Djamila Fatheddine; Per Bäckström; Christina Olin-Scheller; Silwa Claesson; Eva Hultin; Karlstads universitet; []
    Nyckelord :HUMANITIES; HUMANIORA; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SAMHÄLLSVETENSKAP; HUMANIORA; SOCIAL SCIENCES; HUMANITIES; Reading literature; Literature education; Embodiment; Bildung; Hermeneutics; Phenomenology; Comparative Literature; Litteraturvetenskap;

    Sammanfattning : This thesis explores aspects of reading literature, embodiment and Bildung with a specific focus on literature education in compulsory school. The main purpose of this study is to discuss and problematize literature education in Swedish compulsory schools by focusing on embodiment and Bildung. LÄS MER