Sökning: "Fantasy games"

Visar resultat 1 - 5 av 6 avhandlingar innehållade orden Fantasy games.

  1. 1. Values in Play – Interactional Life with the Sims

    Författare :Louise Peterson; Göteborgs universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; open-ended games; sandbox games; game play; The Sims; interaction analysis; video analysis; sociocultural theory; fantasy and creativity; role distance; learning; values;

    Sammanfattning : This study arises from pedagogical discussion about learning potential with computer games – more precisely, that one game genre called open-ended (sandbox) games can make players explore the game content in such a way that they learn about a specific content or phenomenon while playing. These arguments are strong in the constructionist tradition but are seldom backed up by empirical results. LÄS MER

  2. 2. Förkroppsligad fiktion och fiktionaliserade kroppar : Levande rollspel i Östersjöregionen

    Författare :Erika Lundell; Beatriz Lindqvist; Bo Nilsson; Södertörns högskola; []
    Nyckelord :HUMANIORA; HUMANITIES; queer phenomenology; live action role-playing; larp; games; roleplay; ludology; materialization; embodiment; the body; gender; heterosexual matrix; participatory culture; performance; Historical Studies; Historiska studier; Östersjö- och Östeuropaforskning; Baltic and East European studies; Ethnology;

    Sammanfattning : This dissertation concerns live action role-playing (larp). Larp may be described as improvised theater without an audience, as participants simultaneously embody both audience and actor in their constant interaction with one another.  Hence, larp can be seen as a participatory culture. LÄS MER

  3. 3. Vem och vad kan man lita på?

    Författare :Jenny Rendahl; Göteborgs universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Ungdomar; Rollspel; Identitet filosofi ; Mat attityder till; Youth; Fantasy games; Role playing; Identity Philosophical concept ; Ungdomar; Mat; Attityder; Rollspel; Identitet;

    Sammanfattning : .... LÄS MER

  4. 4. Virtual worlds and social interaction design

    Författare :Mikael Jakobsson; Erik Stolterman; Ralph Schroeder; Umeå universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Interaction design; virtual worlds; massively multiplayer online games; internet studies; computer mediated communication; virtual reality; virtual ethnography; human-computer interaction; interacture; social interaction design; Informatics; Informatik;

    Sammanfattning : This dissertation is a study of social interaction in virtual worlds and virtual world design. A virtual world is a synchronous, multi-user system that offers a persistent spatial environment for iconically represented participants. Together, these form an example of social interaction design. LÄS MER

  5. 5. Föreställning och eftertanke : bilder och verbalt språk i tidiga skeden av designprocessen

    Författare :Saddek Rehal; Chalmers tekniska högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; image; artefact; dialogue; language game; preconception; language; imagination; user; participation; concept; democracy; picture; design;

    Sammanfattning : This thesis investigates why verbal language is not sufficient to express the experience and desires of the users and how imagery can be combined with words in the early stages of the design task to make this process go smother. A communication tool has been elaborated from a set of experiments simulating the dialogue in the initial phase of the design process. LÄS MER