Sökning: "virtual reality"

Visar resultat 1 - 5 av 121 avhandlingar innehållade orden virtual reality.

  1. 1. Driving in Virtual Reality Investigations in Effects of Latency and Level of Virtuality

    Detta är en avhandling från Linköping : Linköping University Electronic Press

    Författare :Björn Blissing; Linköpings universitet.; Linköpings universitet.; [2016]
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Virtual Reality; Augmented Reality; Mixed Reality; Latency; Driver Behavior; Active Safety Testing;

    Sammanfattning : When developing new active safety systems or improving existing systems, conducting performance evaluations is necessary. By performing these evaluations during early development stages, potential problems can be identified and mitigated before the system moves into the production phase. LÄS MER

  2. 2. Virtual reality exposure therapy for spider phobia

    Detta är en avhandling från Stockholm : Department of Psychology, Stockholm University

    Författare :Alexander Miloff; Per Carlbring; Lena (Lotta) Reuterskiöld; Nexhmedin Morina; [2020]
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Specific phobia; spider phobia; spider; fear; anxiety; virtual reality; exposure therapy; automated; alliance; psychometric; factor analysis; virtual therapist; RCT; randomized; non-inferiority; clinical trial; dissemination; 12-month follow-up; psykologi; Psychology;

    Sammanfattning : Exposure therapy for specific phobia involving systematic and repeated presentation of an aversive stimuli or situation is a highly effective treatment for reducing fear and anxiety. Dissemination of this evidence-based treatment has proved challenging, however, and for over 20 years an alternative method of delivery using virtual reality technology has been explored with positive results. LÄS MER

  3. 3. Virtual worlds and social interaction design

    Detta är en avhandling från Umeå : Informatik

    Författare :Mikael Jakobsson; Umeå universitet.; Malmö University.; Malmö University.; [2006]
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; SOCIAL SCIENCES Statistics; computer and systems science Informatics; computer and systems science Informatics; SAMHÄLLSVETENSKAP Statistik; data- och systemvetenskap Informatik; data- och systemvetenskap Informatik; Interaction design; virtual worlds; massively multiplayer online games; internet studies; computer mediated communication; virtual reality; virtual ethnography; human-computer interaction; interacture; social interaction design; Humanities Social Sciences;

    Sammanfattning : This dissertation is a study of social interaction in virtual worlds and virtual world design. A virtual world is a synchronous, multi-user system that offers a persistent spatial environment for iconically represented participants. Together, these form an example of social interaction design. LÄS MER

  4. 4. In Real Life (Or Elsewhere) om kreativa processer och parallella verkligheter i dokumentärfilm

    Detta är en avhandling från Lund : Lunds universitet

    Författare :Kirsi Nevanti; Stockholms konstnärliga högskola.; [2017]
    Nyckelord :HUMANIORA; HUMANITIES; ethics documentary film; situational understanding; authenticity; reality; parallel realities; creative processes; know thyself; Images and the Worlds of Being; A Shift Between Worlds; director; film team; world; in real life or elsewhere ; IRL; VR; Virtual Reality; AR; Augmented Reality; life as stage manager; reflections on space; journey; snippet of time; interpretation of reality; protagonist; cinema; cinematic means; universe; imagination; artistic research; presence of the camera; existence; the act of seeing; visual knowledge; intuition; practical knowledge; communication; fictional; gender bending; identity; visual art; vantage point; unreality; art; vision; photography; cinematography; sound design; editing; directing; life science; Performativa och mediala praktiker; med inriktning mot film och media koreografi opera scen; Performative and mediated practices; with specializations in choreography film and media opera performing arts;

    Sammanfattning : Reality isn’t what it appears to be. Contexts are not always clear and visible. People don’t always say what they really mean. And they don’t always mean what they say. LÄS MER

  5. 5. Virtual Reality Technology for Factory Layout Planning

    Detta är en avhandling från Lund : Lunds universitet

    Författare :Liang Gong; []

    Sammanfattning : Factory layout planning (FLP) has been a long-standing area that largely influences the overall productivity of the manufacturing practice. Today’s manufacturing industry faces great challenges owing to an increasing awareness of environmental concerns and the trend-shift from mass production to mass customization. LÄS MER