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Visar resultat 1 - 5 av 21 avhandlingar som matchar ovanstående sökkriterier.

  1. 1. Making science come alive : Student-generated stop-motion animations in science education

    Författare :Daniel Orraryd; Lena Tibell; Jesper Haglund; Jörg Zabel; Linköpings universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Stop-motion animation; Student generated representations; Evolution; Alternative conceptions; Redox chemistry;

    Sammanfattning : The availability of digital technology in classrooms does not only increase the possibility for teachers to present content in new visual and dynamic ways. This technology also offers students the opportunity to become cocreators of content in science classrooms. LÄS MER

  2. 2. Communication-Aware Motion Planning for Mobile Robots

    Författare :Magnus Minnema Lindhé; Karl Henrik Johansson; Francesco Bullo; KTH; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; autonomous systems; robotics; wireless sensor networks; motion planning; multipath fading;

    Sammanfattning : Mobile robots have found numerous applications in recent years, in areas such as consumer robotics, environmental monitoring, security and transportation. For information dissemination, multi-robot cooperation or operator intervention, reliable communications are important. LÄS MER

  3. 3. Spökmaskinen : Sju förändringar och förflyttningar – gestaltningsprocesser i animerad film

    Författare :Nils Claesson; Göran Du Rées; Karin Hansson; Niclas Östlind; Stockholms konstnärliga högskola; []
    Nyckelord :HUMANIORA; HUMANITIES; film; animation; stop motion; workstories; life stories; films; experimental art practice in animated film; literature; performance; transfigurations; politics of memory; the inverted Orpheus myth; Bergman; Strindberg; artistic research; improvisation; embodiment; Gestaltung-fiction; Performativa och mediala praktiker; med inriktning mot film och media koreografi opera scen; Performative and mediated practices; with specializations in choreography film and media opera performing arts;

    Sammanfattning : The Ghost Machine is a practice-based research project that explores the process of embodiment in animated film. It describes the process of transfiguration from the artist’s/auteur’s point of view and not from an outside position. LÄS MER

  4. 4. Attraction Based Models of Collective Motion

    Författare :Daniel Strömbom; David J. T. Sumpter; Andreas Deutsch; Uppsala universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; flocking; swarming; self-propelled particles; alignment-free models; agent-based modelling; leaf-cutting ant traffic; sheep-sheepdog system; the Shepherding problem; Mathematics with specialization in Applied Mathematics; Matematik med inriktning mot tillämpad matematik;

    Sammanfattning : Animal groups often exhibit highly coordinated collective motion in a variety of situations. For example, bird flocks, schools of fish, a flock of sheep being herded by a dog and highly efficient traffic on an ant trail. LÄS MER

  5. 5. Sampling Based Motion Planning for Heavy Duty Autonomous Vehicles

    Författare :Niclas Evestedt; Daniel Axehill; Fredrik Gustafsson; Svante Gunnarsson; Linköpings universitet; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY;

    Sammanfattning : The automotive industry is undergoing a revolution where the more traditional mechanical values are replaced by an ever increasing number of Advanced Driver Assistance Systems (ADAS) where advanced algorithms and software development are taking a bigger role. Increased safety, reduced emissions and the possibility of completely new business models are driving the development and most automotive companies have started projects that aim towards fully autonomous vehicles. LÄS MER