Sökning: "Interaction Design"

Visar resultat 26 - 30 av 1724 avhandlingar innehållade orden Interaction Design.

  1. 26. From the Ground Up: Designerly Knowledge in Human-Drone Interaction

    Författare :Mafalda Samuelsson-Gamboa; Chalmers tekniska högskola; []
    Nyckelord :HUMANIORA; HUMANITIES; HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; design epistemology; sociotechnical systems; human-drone interaction; first-person methods;

    Sammanfattning : There are flying robots out there — you may have seen and heard them, droning over your head. Drones have expanded our human capacities, lifting our sight to the skies, but not without generating intricate experiences. LÄS MER

  2. 27. Designing with Machine Learning in Digital Pathology : Augmenting Medical Specialists through Interaction Design

    Författare :Martin Lindvall; Jonas Löwgren; Claes Lundström; Darren Treanor; Andreas Holzinger; Linköpings universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES;

    Sammanfattning : Recent advancements in machine learning (ML) have led to a dramatic increase in AI capabilities for medical diagnostic tasks. Despite technical advances, developers of predictive AI models struggle to integrate their work into routine clinical workflows. LÄS MER

  3. 28. Towards Designing Better Speech Agent Interaction : Using Eye Gaze for Interaction

    Författare :Razan Jaber; Barry Brown; Donald McMillan; Kerstin Fischer; Stockholms universitet; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Human-computer interaction; Conversational User Interfaces; Smart Speaker; Gaze Interaction; User Studies; Interaction Design; Gaze Detection; Agent Interaction; Wizard-of-Oz; data- och systemvetenskap; Computer and Systems Sciences;

    Sammanfattning : This research is about addressing the need to better understand interaction with conversational user interfaces (CUIs) and how human-technology `conversations' can be improved by drawing on the lessons learned from human-human interaction. It focuses on incorporating abstractions of complex human behaviour, specifically gaze, to enhance interactions with speech agents in conversations. LÄS MER

  4. 29. Distributed Participatory Design in Multidisciplinary Engineering Projects: Investigating a Sustainable Approach for Ship Design & Construction

    Författare :Steven Mallam; Chalmers tekniska högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES; User-Centred Design; Naval Architecture; Ergonomics; Built Environment; Maritime; Industrial Design; Knowledge Transfer; Technology Acceptance;

    Sammanfattning : Naval architecture design procedures focus primarily on the technical aspects of engineering specifications, mission requirements and overall survivability of ships and marine structures. In contrast, often little attention or importance is placed on the operational demands of onboard crew and the detailed design characteristics of a ship’s work environment. LÄS MER

  5. 30. Exploring the Aesthetics of Felt Time

    Författare :Elsa Kosmack Vaara; Kristina Höök; Cheryl Akner Koler; Anna Ståhl; Richard Harper; Caroline Hummels; KTH; []
    Nyckelord :HUMANIORA; HUMANITIES; time; temporality; felt; interaction; design; aesthetics; tid; temporalitet; känsla; estetik; design; interaktion; Människa-datorinteraktion; Human-computer Interaction;

    Sammanfattning : By building a felt time repertoire, designers can sensitively feed a sense of time into their design work. And this in turn can help them produce an interaction gestalt that is richer, more sensual. My research on this suggests that this is not entirely easy, however. One has to develop a ‘feel’ for time. LÄS MER