Sökning: "virtuality"

Visar resultat 6 - 10 av 13 avhandlingar innehållade ordet virtuality.

  1. 6. Losing the plot : architecture and narrativity in fin-de siècle media cultures

    Författare :Malin Zimm; Katja Grillner; Jennifer Blommer; KTH; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Architecture; architecture theory; narrativity; virtuality; virtual reality; spatiality; plot; architectural representation; fiction; plotless; 19th century media culture; Architecture; Arkitektur;

    Sammanfattning : This thesis investigates the role of the term plot in mediating relations between architecture and narrativity. Examining organisational strategies in the creation of real and virtual spaces, it identifies literary works by novelists who have resisted, or subverted, plot conventions in fiction (Joris-Karl Huysmans, Edmond de Goncourt, Xavier de Maistre and Neal Stephenson), and introduces architectural spaces such as Thomas Edison’s film-studio Black Maria, and the plotless productions of early cinematography, to juxtapose concepts of plot and spatiality in a study of the production and consumption of pre-digital virtual spaces. LÄS MER

  2. 7. Driving in Virtual Reality : Investigations in Effects of Latency and Level of Virtuality

    Författare :Björn Blissing; Johan Ölvander; Fredrik Bruzelius; Henrik Engström; Linköpings universitet; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Virtual Reality; Augmented Reality; Mixed Reality; Latency; Driver Behavior; Active Safety Testing;

    Sammanfattning : When developing new active safety systems or improving existing systems, conducting performance evaluations is necessary. By performing these evaluations during early development stages, potential problems can be identified and mitigated before the system moves into the production phase. LÄS MER

  3. 8. Azimuthal Correlations in Dijet Events from Deep Inelastic Positron-Proton Scattering at HERA

    Författare :Magnus Hansson; Partikel- och kärnfysik; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Elementary particle physics; Jets; Azimuthal Correlations; Dijets; Parton Dynamics; Low-x; H1; HERA; quantum field theory; Elementarpartikelfysik; kvantfältteori; Fysicumarkivet A:2007:Hansson;

    Sammanfattning : Correlations in the azimuthal angle between dijets produced in deep inelastic $e^{+}p$ scattering events, collected by the H1 experiment during 1999-2000, have been investigated. Cross sections are presented as a function of the azimuthal separation between the two jets in the hadronic center of mass frame, $Deltaphi^{*}$, in different regions of the photon virtuality $Q^{2}$ and in different regions of the Bjorken scaling variable $x_{Bj}$. LÄS MER

  4. 9. Hadronization Effects in the Strong Interaction

    Författare :Patrik Edén; Teoretisk partikelfysik - Geonomgår omorganisation; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; statistical physics; gravitation; relativity; Mathematical and general theoretical physics; classical mechanics; quantum mechanics; string fragmentation; baryon production; jets; QCD; hadronization; thermodynamics; Matematisk och allmän teoretisk fysik; klassisk mekanik; kvantmekanik; relativitet; statistisk fysik; termodynamik; High energy interactions; cosmic rays; Kosmisk strålning; högenergi;

    Sammanfattning : Different hadronization effects in high energy interactions are investigated. The frame-work is the Lund model for the strong interaction. A model for baryon production in jet fragmentation is presented and extended to baryon remnant fragmentation in deep inelastic scattering and hadron--hadron collisions. LÄS MER

  5. 10. The Sociality of Gaming : A mixed methods approach to understanding digital gaming as a social leisure activity

    Författare :Lina Eklund; Karin Bergmark; Lars Udehn; Mia Consalvo; Stockholms universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Digital games; video games; computer games; online gaming; gender; sociality; social relationships; social interaction; everyday life; MMO; World of Warcraft; Sociology; sociologi;

    Sammanfattning : This dissertation is an exploration of the practice of social digital gaming, using a mixed methods approach with complementary data and analytical methods. The main themes are the prevalence and meaning of gamers’ experiences of social gaming and the underlying structures limiting or assisting social gaming, both material and social. LÄS MER