Sökning: "virtual reality"

Visar resultat 31 - 35 av 177 avhandlingar innehållade orden virtual reality.

  1. 31. From Conceptual Links to Causal Relations — Physical-Virtual Artefacts in Mixed-Reality Space

    Författare :Thomas Pederson; Lars-Erik Janlert; William Buxton; Umeå universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Människa-dator-interaktion; Human-Computer Interaction; Mixed Reality; Augmented Reality; Ubiquitous Computing; Pervasive Computing; Graspable User Interfaces; Tangible User Interfaces; Wearable Computing; Context Awareness; User Modelling; Interaction Design; Systems Design; Människa-dator-interaktion; Information technology; Informationsteknologi; business data processing; administrativ databehandling;

    Sammanfattning : This thesis presents a set of concepts and a general design approach for designing Mixed Reality environments based on the idea that the physical (real) world and the virtual (digital) world are equally important and share many properties. Focus is on the design of a technology infrastructure intended to relieve people from some of the extra efforts currently needed when performing activities that make heavy use of both worlds. LÄS MER

  2. 32. Virtual Rehabilitation - Implications for Persons with Stroke

    Författare :Jurgen Broeren; Göteborgs universitet; []
    Nyckelord :haptics; Neglect; Outcome Measures; Paresis; Rehabilitation; Stroke; Virtual Reality;

    Sammanfattning : Aims: The purpose of this thesis was to investigate the effects of Virtual Reality technology and haptics for stroke rehabilitation. Aims were to assess motor training in the so called chronic phase after stroke and to evaluate whether any improvement detected in the VR environment is reflected in daily life. LÄS MER

  3. 33. Supporting Data Interaction and Hybrid Asymmetric Collaboration Using Virtual Reality Within the Context of Immersive Analytics

    Författare :Nico Reski; Aris Alissandrakis; Andreas Kerren; Petra Isenberg; Linnéuniversitetet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; 3D gestural input; 3D radar charts; 3D user interfaces; empirical evaluation; head-mounted display; hybrid asymmetric collaboration; immersive analytics; spatio-temporal data interaction; user interface design; virtual reality; 3D-handinteraktion; 3D-radardiagram; 3D-användargränssnitt; design av användargränssnitt; empirisk utvärdering; huvudburen display; hybrid-asymmetrisk samarbete; immersiv analys; virtuell verklighet; Computer Science; Datavetenskap; Informations- och programvisualisering; Information and software visualization;

    Sammanfattning : Immersive display and interaction technologies have rapidly evolved in recent years, offering advanced techniques compared to traditional Human-Computer Interaction. Computer-generated Virtual Environments viewed with stereoscopic depth perception and explored using 3D spatial interaction can represent more accurately how humans naturally interact in the real world. LÄS MER

  4. 34. Virtual Reality Simulations and Interventional Radiology

    Författare :Berry Max; Göteborgs universitet; []
    Nyckelord :;

    Sammanfattning : INTRODUCTION: Use of virtual reality (VR) simulators in endovascular interventional education has become increasingly popular yet many questions surrounding this nascent technology remain unanswered. While progress has been made in other disciplines such as endoscopy and minimally invasive surgery, scientific evidence investigating endovascular simulations remains limited. LÄS MER

  5. 35. Development and Implementations of Virtual Reality for Decision-making in Urban Planning and Building Design

    Författare :Mattias Roupé; Chalmers tekniska högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Building design; Usability; 3D city models; Virtual Reality; Decision making; Urban planning;

    Sammanfattning : The use of Virtual Reality (VR) has been seen by many as holding great potential for increasing the effectiveness and improving communication in the decision making process in urban planning and building design. VR can facilitate processes so that participants can together better understand, identify and analyze problems to improve their decision making and thereby the future urban environment. LÄS MER