Sökning: "Wearable Computing"
Visar resultat 1 - 5 av 13 avhandlingar innehållade orden Wearable Computing.
1. From Conceptual Links to Causal Relations — Physical-Virtual Artefacts in Mixed-Reality Space
Sammanfattning : This thesis presents a set of concepts and a general design approach for designing Mixed Reality environments based on the idea that the physical (real) world and the virtual (digital) world are equally important and share many properties. Focus is on the design of a technology infrastructure intended to relieve people from some of the extra efforts currently needed when performing activities that make heavy use of both worlds. LÄS MER
2. An Emulation-Based Performance Evaluation Methodology for Edge Computing and Latency Sensitive Applications
Sammanfattning : Cloud Computing, with its globally-accessible nature and virtually unlimited scalability, has revolutionized our daily lives since its widespread adoption in the early 2000s. It allows us to access our documents anywhere, keep in touch with friends, back up photos, and even remotely control our appliances. LÄS MER
3. Interaction aspects of wearable computing for human communication
Sammanfattning : This thesis presents the use of wearable computers for aiding human communication over a distance, focusing on interaction aspects that need to be resolved in order to realize this goal. As wearable computers by definition are highly mobile, always on, and always accessible, the ability to communicate becomes independent of place, time and situation. LÄS MER
4. User Modeling for Adaptive Virtual Reality Experiences : Personalization from Behavioral and Physiological Time Series
Sammanfattning : Research in human-computer interaction (HCI) has focused on designing technological systems that serve a beneficial purpose, offer intuitive interfaces, and adapt to a person's expectations, goals, and abilities. Nearly all digital services available in our daily lives have personalization capabilities, mainly due to the ubiquity of mobile devices and the progress that has been made in machine learning (ML) algorithms. LÄS MER
5. Complex activity recognition and context validation within social interaction tools
Sammanfattning : Human activity recognition using sensing technology is crucial in achieving pervasive and ubiquitous computing paradigms. It can be applied in many domains such as health-care, aged-care, personal-informatics, industry, sports and military. LÄS MER