Sökning: "Wearable Computing"
Visar resultat 1 - 5 av 11 avhandlingar innehållade orden Wearable Computing.
Sammanfattning : This thesis presents a set of concepts and a general design approach for designing Mixed Reality environments based on the idea that the physical (real) world and the virtual (digital) world are equally important and share many properties. Focus is on the design of a technology infrastructure intended to relieve people from some of the extra efforts currently needed when performing activities that make heavy use of both worlds. LÄS MER
Sammanfattning : This thesis presents the use of wearable computers for aiding human communication over a distance, focusing on interaction aspects that need to be resolved in order to realize this goal. As wearable computers by definition are highly mobile, always on, and always accessible, the ability to communicate becomes independent of place, time and situation. LÄS MER
Sammanfattning : Human activity recognition using sensing technology is crucial in achieving pervasive and ubiquitous computing paradigms. It can be applied in many domains such as health-care, aged-care, personal-informatics, industry, sports and military. LÄS MER
Sammanfattning : This thesis presents research on wearable computers and their usage in communication. The wearable computer is looked upon as a tool for communication between people but also on how it can be used in communication with the environment. LÄS MER
5. A Design Rationale for Pervasive Computing : User Experience, Contextual Change and Technical Requirements
Sammanfattning : The vision of pervasive computing promises a shift from information tech-nology per se to what can be accomplished by using it, thereby fundamen-tally changing the relationship between people and information technology. In order to realize this vision, a large number of issues concerning user ex-perience, contextual change, and technical requirements should be ad-dressed. LÄS MER