Sökning: "User Modelling"
Visar resultat 1 - 5 av 156 avhandlingar innehållade orden User Modelling.
1. Adding usability : Methods for modelling, user interface design and evaluation
Sammanfattning : Many system development projects fail to provide information systems with high usability. This thesis focuses on how to solve this problem by introducing methods for modelling, user interface design and evaluation. These methods are primarily designed to serve as complements to existing methods for systems development. LÄS MER
2. Mining Web Logs to Improve User Experience in Web Search
Sammanfattning : The World Wide Web continues to grow in size and diversity and this makes it increasinglyhard for users to find valuable information because of heterogeneous form and contentof the documents, little knowledge about the reliability and prestige of the documents anda great deal of redundancy.Usually search engines look for documents that contain specific keywords or phrasesstated by the users as queries. LÄS MER
3. Probabilistic Modelling of Hearing : Speech Recognition and Optimal Audiometry
Sammanfattning : Hearing loss afflicts as many as 10\% of our population.Fortunately, technologies designed to alleviate the effects ofhearing loss are improving rapidly, including cochlear implantsand the increasing computing power of digital hearing aids. Thisthesis focuses on theoretically sound methods for improvinghearing aid technology. LÄS MER
4. Modelling of Granular Materials
Sammanfattning : The aim of this doctoral study is to develop and implement a material model for granular materials. The course of this work was concentrated upon a non-associated plasticity model with yield surface and the flow potential expressed in terms of the mean stress p and the third stress invariants I3. LÄS MER
5. From Conceptual Links to Causal Relations — Physical-Virtual Artefacts in Mixed-Reality Space
Sammanfattning : This thesis presents a set of concepts and a general design approach for designing Mixed Reality environments based on the idea that the physical (real) world and the virtual (digital) world are equally important and share many properties. Focus is on the design of a technology infrastructure intended to relieve people from some of the extra efforts currently needed when performing activities that make heavy use of both worlds. LÄS MER