Avancerad sökning

Visar resultat 1 - 5 av 6160 avhandlingar som matchar ovanstående sökkriterier.

  1. 1. Design Space Exploration : co-operative creation of proposals for desired interactions with future artefacts

    Författare :Bo Westerlund; Yngve Sundblad; Peter Ullmark; Elizabeth B.-N. Sanders; KTH; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; HUMANIORA; HUMANITIES; Design process; co-operative design; participatory design; prototype; video prototype; attention; industrial design; design space; prop; Design;

    Sammanfattning : This thesis critically reflects on co-operative design workshops that I have conducted. The basic method used in these workshops draws on the participants’ embodied knowing. LÄS MER

  2. 2. Aesthetics of being together

    Författare :Stoffel Kuenen; Erik Stolterman; Johan Redström; Dag Svanæs; Umeå universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; design; interaction design; design theory; aesthetics; aesthetics of being together; aesthetics of interaction; design practices; design research practice; research through design; practice based research; constructive design research; social media; technological mediation; social platforms; digital interactions; social interaction; group interaction; social dynamics; perceptual crossing; intersubjectivity; Aesthetics; estetik; design; design;

    Sammanfattning : Design deals with matters of aesthetics. Historically, aesthetics in industrial design refers to the designed artifact: aesthetics of objects. When designed artifacts include digital technologies, aesthetics in design refers to what happens between people and artifacts as well: aesthetics of interaction. LÄS MER

  3. 3. Postproduction Agents : Audiovisual Design and Contemporary Constraints for Creativity

    Författare :Thorbjörn Swenberg; Yvonne Eriksson; Árni Sverrisson; Oskar Juhlin; Mälardalens högskola; []
    Nyckelord :HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; film production; moving image; audiovisual communication; information design; filmproduktion; rörlig bild; audiovisuell kommunikation; informationsdesign; Innovation and Design; innovation och design;

    Sammanfattning : Moving images and sounds are processed creatively after they have been recorded or computer generated. These processes consists of design activities carried out by workers that hold ‘agency’ through the crafts they exercise, because these crafts are defined by the Moving Image Industry and are employed in practically the same way regardless of company. LÄS MER

  4. 4. Agency and Artefacts : A cognitive semiotic exploration of design

    Författare :Juan Mendoza-Collazos; Kognitiv semiotik; []
    Nyckelord :HUMANIORA; HUMANITIES; HUMANIORA; HUMANITIES; HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Agency; enhanced agency; agency hierarchy; derived agency; material agency; intentionality; prior intentions; intentions in action; pictorial representations; artefacts; tool-making; design theory; design semiotics; design research; phenomenology; cognitive semiotics; agentive semiotics; semiotic hierarchy; 4E cognition; bio-cultural evolution; philosophy of design; philosophy of technology;

    Sammanfattning : This thesis investigates the role of artefacts in relation to human agency and design within a cognitive semiotics framework. It deals with questions such as What is agency? What are artefacts and how does agency relate to them? What kind of intentions are involved in the activity of designing? What is human-specific with respect to agency and design? How can the origins and evolution of design be explained? Addressing these questions, the thesis proposes a layered model of agency for explaining the relations between different grades of agentive complexity. LÄS MER

  5. 5. The Significance of Things : Affective User-Artefact Relations

    Författare :Viktor Hiort af Ornäs; Högskolan i Skövde; []
    Nyckelord :HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; User-centred desig; User experience; Significant things; Significant use; Significant consequences; Technology; Teknik; User Centred Product Design; Användarcentrerad produktdesign;

    Sammanfattning : Products help people act, but also thrill, excite, and elicit fear, joy and anger. Artefacts are a natural part of people’s everyday lives, sometimes associated with values, dreams and aspirations. While traditional user-centred approaches have focused on efficiency and effectiveness of use, injury prevention etc. LÄS MER