Sökning: "social interaction design"

Visar resultat 21 - 25 av 464 avhandlingar innehållade orden social interaction design.

  1. 21. Designing for Intercorporeality : An Interaction Design Approach to Technology-Supported Movement Learning

    Författare :Laia Turmo Vidal; Annika Waern; Dag Svanæs; Uppsala universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Interaction Design; Movement Learning; Movement Teaching; Biofeedback; Wearables; Constructive Design Research; Research through Design; Practice Design; Soma Design; Technology Probes; Strong Concept; Movement Aesthetics; Människa-dator interaktion; Human-Computer Interaction;

    Sammanfattning : Technology-supported movement learning has emerged as an area with ample possibilities within Human Computer Interaction and Interaction Design, as interactive technology can help people to develop and improve sensorimotor competencies. To date, design research has largely focused on technology development and on supporting individual learning experiences. LÄS MER

  2. 22. Designing for added pedagogical value : A design-based research study of teachers’ educational design with ICT

    Författare :Jörgen Holmberg; Uno Fors; Göran Fransson; Jo Tondeur; Stockholms universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; added pedagogical value; design-based research; design framework; educational design; educational design research; EFL; ICT; teacher practice; TPACK; Information Society; informationssamhället; Innovative Learning;

    Sammanfattning : In an increasingly digitized world teachers are expected to take on the role of educational designers and use ICT to design in ways that add pedagogical value to teaching and learning. This thesis adopts a design-based research (DBR) approach to: (a) explore and contribute to the educational design processes of teachers of English as a foreign language in their efforts to use ICT for added pedagogical value, (b) examine how ICT is used in educational designs to create/contribute to what the teachers and students describe as added value and (c) explore, problematize and refine DBR as a research approach. LÄS MER

  3. 23. Joyride! Towards User Experience Design for In-Vehicle Systems

    Författare :Dimitrios Gkouskos; Chalmers tekniska högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Automotive; Vehicle; User Experience; Design; Interaction; Methodology;

    Sammanfattning : Modern vehicles are no longer used solely for transportation but are also multi-featured environments that offer a host of additional possibilities. As a result, the topic of in-vehicle user experience has become a primary area of interest for the vehicle industry and for vehicle researchers worldwide. LÄS MER

  4. 24. Sustaining Sustainable Behaviours of Citizens by Creating Value in Their Everyday Life

    Författare :Aram Mäkivierikko; Fredrik Gröndahl; Olga Kordas; Hossein Shahrokni; Giulio Jacucci; KTH; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Energy feedback; Waste feedback; Consumer engagement; Energy behaviour; Peak-load reduction; Behavioural demand response; Waste sorting behaviour; Automated waste collection system; Social networks; Smart grids; Energy communities; Design principles for feedback; Energiåterkoppling; Återkoppling på avfall; Konsumentengagemang; Energibeteende; Minskning av topplast; Beteendebaserad demand response; Sopsorteringsbeteende; Sopsug; Sociala nätverk; Smarta elnät; Energigemenskaper; Designprinciper för återkoppling; Industriell ekologi; Industrial Ecology;

    Sammanfattning : Over 60% of global greenhouse gas emissions derive from household consumption patterns. To reach the 1.5-degree target set in the Paris Agreement, new interventions to influence household behaviours are needed. This thesis examined two areas, household electricity consumption and waste sorting, where behaviour plays a large role. LÄS MER

  5. 25. Staging urban emergence through collective creativity: Devising an outdoor mobile augmented reality tool

    Författare :Hyekyung Imottesjo; Chalmers tekniska högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; HUMANIORA; HUMANITIES; HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES; Urban Rules; Emergent processes; outdoor mobile augmented reality; Compact city; Complex adaptive systems; Urban resilience; collaborative design; research-through-design;

    Sammanfattning : The unpredictability of global geopolitical conflicts, economic trends, and impacts of climate change, coupled with an increasing urban population, necessitates a more profound commitment to resilience thinking in urban planning and design. In contrast to top-down planning and designing for sustainability, allowing for emergence to take place seems to contribute to a capacity to better deal with this complex unpredictability, by allowing incremental changes through bottom-up, self-organized adaptation made by diverse actors in the proximity of various social, economical and functional entities in the urban context. LÄS MER