Sökning: "digitala drömmar"
Hittade 4 avhandlingar innehållade orden digitala drömmar.
1. Digitala drömmar : en studie av den svenska dator- och tv-spelsbranschen 1980-2005
Sammanfattning : This licentiate thesis describes the development of the Swedish computer and video game industry. The main focus is on the Swedish game development industry. Little research on the industry has been done and the purpose is to define the companies involved and to create an initial overview of the development of the industry. LÄS MER
2. Fotografiska drömmar och digitala illusioner : Bruket av bearbetade fotografier i svensk dagspress, reklam, propaganda och konst under 1990-talet
Sammanfattning : The aim of this dissertation is to study what effects computer-based technology for altering photographic images had on the photographic medium and visual culture in general. The aim is also to describe the expectations and conceptions of photographic alterations and digital technology in the 1990s. LÄS MER
3. Digitala drömmar och industriell utveckling : en studie av den svenska dator- och tv-spelsindustrin 1980-2010
Sammanfattning : The aim of this thesis is to explore and analyse the development of the Swedish video and computer game industry. The main focus is on the Swedish game development industry. The research was conducted with two different methods. LÄS MER
4. Towards a framework to understand mental and cognitive accessibility in a digital context
Sammanfattning : This digitalization has in many ways contributed to greater inclusion but access to the digital community is not evenly distributed in the population, and we can see that groups of citizens do not feel involved in the transition to a digitalized society, or are not involved as much as they would actually like.The purpose of this thesis is to discuss how designers and developers to a greater extent can be able to take account of accessibility requirements for people with mental and cognitive impairments. LÄS MER