Sökning: "Computer"

Visar resultat 36 - 40 av 7051 avhandlingar innehållade ordet Computer.

  1. 36. Efficient Document Image Binarization using Heterogeneous Computing and Interactive Machine Learning

    Författare :Florian Westphal; Håkan Grahn; Niklas Lavesson; Marcus Liwicki; Blekinge Tekniska Högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; image binarization; heterogeneous computing; recurrent neural networks; interactive machine learning; historical documents;

    Sammanfattning : Large collections of historical document images have been collected by companies and government institutions for decades. More recently, these collections have been made available to a larger public via the Internet. However, to make accessing them truly useful, the contained images need to be made readable and searchable. LÄS MER

  2. 37. Computer Simulation of the Neural Control of Locomotion in the Cat and the Salamander

    Författare :Nalin Harischandra; Örjan Ekeberg; Silvia Gruhn; KTH; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Locomotion; Computer simulation; Central pattern generator; System identification; Gait transition; Sensory feedback; Spiking neural networks;

    Sammanfattning : Locomotion is an integral part of a whole range of animal behaviours. The basic rhythm for locomotion in vertebrates has been shown to arise from local networks residing in the spinal cord and these networks are known as central pattern generators (CPG). LÄS MER

  3. 38. Managing Human Factors and Requirements in Agile Development of Automated Vehicles: An Exploration

    Författare :Amna Pir Muhammad; Göteborgs universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; AV Development; Agile; Requirements Strategy; Automated Vehicles; Requirements Engineering; Scaled Agile Development; Human Factors; Agile; Scaled Agile Development; Requirements Engineering; Human Factors; Automated Vehicles; AV Development; Requirements Strategy;

    Sammanfattning : Context: Automated Vehicle (AV) technology has evolved significantly in complexity and impact; it is expected to ultimately change urban transporta- tion. However, research shows that vehicle automation can only live up to this expectation if it is defined with human capabilities and limitations in mind. LÄS MER

  4. 39. Mobile systems for monitoring Parkinson's disease

    Författare :Mevludin Memedi; Mark Dougherty; Silvia Coradeschi; Peter Funk; Jerker Westin; Martin Gellerstedt; Örebro universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; automatic assessments; data visualization; data-driven modelling; home assessments; information technology; mobile computing; objective measures; Parkinson’s disease; quantitative assessments; remote monitoring; spirography; symptom severity; tapping tests; telemedicine; telemetry; time series analysis; web technology; Information technology; Informationsteknologi; Datavetenskap; Computer Science; PAULINA - Uppföljning av Parkinsonsymptom från hemmet;

    Sammanfattning : A challenge for the clinical management of Parkinson's disease (PD) is the large within- and between-patient variability in symptom profiles as well as the emergence of motor complications which represent a significant source of disability in patients. This thesis deals with the development and evaluation of methods and systems for supporting the management of PD by using repeated measures, consisting of subjective assessments of symptoms and objective assessments of motor function through fine motor tests (spirography and tapping), collected by means of a telemetry touch screen device. LÄS MER

  5. 40. Sparse Voxel DAGs for Shadows and for Geometry with Colors

    Författare :Dan Dolonius; Chalmers tekniska högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES; directed acyclic graph; octree; compression; voxel; geometry; shadows; colors;

    Sammanfattning : Triangles are probably the most common format for shapes in computer graphics. Nevertheless, when high detail is desired, Sparse Voxel Octrees (SVO) and Sparse Voxel Directed Acyclic Graphs (DAG) can be considerably more memory efficient. One of the first practical use cases for DAGs was to use the structure to represent precomputed shadows. LÄS MER