Sökning: "motivation players"
Visar resultat 1 - 5 av 11 avhandlingar innehållade orden motivation players.
1. Injury Prevention in Youth Male and Female Floorball Players : Effects, Compliance, and Experiences of the Knee Control Programme
Sammanfattning : Background: Floorball is one of the most popular team ball sports in Northern Europe, particularly among youths. The injury incidence is high, as is the case in other pivoting youth team ball sports, such as football. The injury prevention exercise programme (IPEP) Knee Control is developed to reduce injuries in team ball sports. LÄS MER
2. One Anterior Cruciate Ligament injury is enough! : Focus on female football players
Sammanfattning : Background: Anterior cruciate ligament (ACL) injury is a severe and common injury, and females have 2-4 times higher injury risk compared to men. Return to sport (RTS) is a common goal after an ACL reconstruction (ACLR), but only about two thirds of patients RTS. LÄS MER
3. Designing for Peer Learning : Mathematics, Games and Peer Groups in Leisure-time Centers
Sammanfattning : Constrained by national tests and the mathematics curriculum, teachers have problems finding time for exploratory and hands-on mathematical activities, especially so in classes with a reduced pace of progression, for example because of a large proportion of second-language learners. Could the leisure-time center, where time is not earmarked, provide such opportunities? The conclusion of this thesis is that this can be done, on the condition that designed activities build on the central premise of the leisure-time center: children have the right to choose which activities to engage with. LÄS MER
4. Predictive Psychological Player Profiling
Sammanfattning : Video games have become the largest portion of the entertainment industry and everyday life of millions of players around the world. Considering games as cultural artifacts, it seems imperative to study both games and players to understand underlying psychological and behavioral implications of interacting with this medium, especially since video games are rich domains for occurrence of rich affective experiences annotated by and measurable via in-game behavior. LÄS MER
5. Aspects of Waiting and Contracting in Game Theory
Sammanfattning : The topic of this thesis concerns two selected problem in game theory; the Nplayer War of Attrition and the Principal-Agent problem. The War of Attrition is a well established game theoretic model that was first introduced in the 2-player case by John Maynard Smith. LÄS MER