Sökning: "birth experiences"
Visar resultat 16 - 20 av 151 avhandlingar innehållade orden birth experiences.
16. The Swedish birth seat trial
Sammanfattning : Evidence for the safety of upright birth positions in relation to maternal blood loss and perineal outcomes is inconclusive. Little is known about the impact of upright positions on the use of synthetic oxytocin for augmentation of labour or whether an upright birth position in the second stage of labour can reduce the number of instrumental vaginal deliveries. LÄS MER
17. To give birth in water
Sammanfattning : The aim of this thesis was to study waterbirth in a Swedish context and to bring focus on clinical outcomes and women’s experiences associated with waterbirth. The literature describes advantages for women giving birth in water like relaxation and a positive birth experience. LÄS MER
18. Depression among Swedish 70-year-olds - Sex differences from a gender perspective
Sammanfattning : Depression is one of the leading causes of global burden of disease. Due to increased life expectancy, late-life depression is an escalating public health issue. The prevalence is reported to be almost twice as high among women compared to men. LÄS MER
19. I ritens rum - om mötet mellan tyg och människa : In a Room of Rites – Cloth Meeting Human
Sammanfattning : The project In a Room of Rites – Cloth Meeting Human is an artistic research project on textiles, rites and death, where I create textile art in the form of a funeral pall (in the artwork: Kortedalakrönika (Kortedala Chronicle) and infant wrapping cloths (in the artwork: I sin linda/Wrapped in Cloth). The initial aim of the project is to explore what textiles can mean at farewells and in funeral rituals, as well as to reflect on the experiences I gain in my art making. LÄS MER
20. Extending Game User Experience - Exploring Player Feedback and Satisfaction : The Birth of the Playsona
Sammanfattning : Video games are experience-based products and user satisfaction is key for their popularity. To design for as strong an experience as possible, game developers incorporate evaluation methods that help to discover their users’ expectations and needs. Despite such efforts, problems still occur with the game design that lower the user experience. LÄS MER