Sökning: "Man-Machine-Interaction MMI"

Visar resultat 1 - 5 av 15 avhandlingar innehållade orden Man-Machine-Interaction MMI.

  1. 1. CALL of the Wild : Using language technology in the second language classroom

    Författare :Petter Karlström; Robert Ramberg; Teresa Cerratto-Pargman; Philip Hubbard; Stockholms universitet; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; Computer Assisted Language Learning; Human-Computer Interaction; Interaction Design; Language Technology; Sociocultural Theory; Computer and systems science; Data- och systemvetenskap; Man-Machine-Interaction MMI ; människa-maskin-interaktion mmi ; människa-maskin-interaktion MMI ;

    Sammanfattning : Technology that analyzes written human language displays compelling possibilities for computer assisted language learning (CALL). Applications may be designed to examine second language students’ free text production in order to suggest improvements, draw attention to selected linguistic elements, provide examples from native language use, etc. LÄS MER

  2. 2. Unleashing Animal-Computer Interaction : A Theoretical Investigation of the “I” in ACI

    Författare :Fredrik Aspling; Oskar Juhlin; Clara Mancini; Stockholms universitet; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; Animal-Computer Interaction; Multispecies Ethnography; Theory; Theoretical Pluralism; Actor-Network Theory; Ethnomethodology; Rhetorics; Kinesthetic Empathy; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Sammanfattning : Non-human animals have had a long co-existence and relationship with human culture and society, and we interact with them in a number of ways, and for various reasons. Their involvement in technology can be traced back more than half a century, initially restricted to scientific contexts, for example, for the study of animal behavior, cognition, or language learning abilities. LÄS MER

  3. 3. Tools for Designing Mobile Interaction with the Physical Environment in Outdoor Lessons

    Författare :Johan Eliasson; Teresa Cerratto Pargman; Robert Ramberg; Ola Knutsson; Lyn Pemberton; Stockholms universitet; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; Human-Computer Interaction; Design Tools; Concept-Driven Design; Mobile Learning; Design-Based Research DBR ; Outdoor Lessons; Field Trips; Design Theory; Design Process; Distraction; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Sammanfattning : Mobile technologies are increasingly being used to support students in outdoor learning activities. For instance, in a growing number of research projects, smartphones and positioning technologies are being used to support students in exploring the natural environment. LÄS MER

  4. 4. Going Live : Collaborative Video Production After Television

    Författare :Arvid Engström; Oskar Juhlin; Elizabeth Churchill; Stockholms universitet; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; Video; live; production; broadcasting; mobile; amateur; liveness; interaction design; collaboration; participatory media; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Sammanfattning : This thesis explores social and creative practices that emerge with new mobile video technology. The work frames a design space that spans across both the social and technical domains. LÄS MER

  5. 5. Let's Make a Digital Patchwork : Designing for Childrens Creative Play with Programming Materials

    Författare :Ylva Fernaeus; Carl Gustav Jansson; Kristina Höök; Jakob Tholander; Paul Dourish; Stockholms universitet; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; children s programming; interaction design; tangible interaction; human-computer interaction; tangible programming; Computer and systems science; Data- och systemvetenskap; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Sammanfattning : This thesis explores new approaches to making and playing with programming materials, especially the forms provided with screen-based digital media. Designing with these media expressions can be very attractive to children, but they are usually not made available to them in the same degree as are physical materials. LÄS MER