Sökning: "Interactive media"
Visar resultat 11 - 15 av 92 avhandlingar innehållade orden Interactive media.
11. Designing to Support Workspace Awareness in Remote Collaboration using 2D Interactive Surfaces
Sammanfattning : Increasing distributions of the global workforce are leading to collaborative workamong remote coworkers. The emergence of such remote collaborations is essentiallysupported by technology advancements of screen-based devices ranging from tabletor laptop to large displays. LÄS MER
12. Development of an Interactive E-learning Management System (e-LMS) for Tanzanian Secondary Schools
Sammanfattning : e-Learning, defined as the use of information and communications technology (ICT) for supporting the educational process, has motivated Tanzania to apply ICT in its education systems. Tanzanian secondary schools which are geographically and socially isolated face a number of problems, including a way to get learning materials. LÄS MER
13. Development of an Interactive e-Learning Management System (e-LMS) for Tanzanian Secondary Schools
Sammanfattning : e-learning, as defined to be the use of information and communications technology (ICT) for supporting the educational processes, has motivated Tanzania to apply ICT in its education system. Tanzania secondary schools in rural areas are geographically and socially isolated. LÄS MER
14. The Gothic in contemporary interactive fictions
Sammanfattning : This study examines how themes, conventions and concepts in Gothic discourses are remediated or developed in selected works of contemporary interactive fiction. These works, which are wholly text-based and proceed via command line input from a player, include Nevermore, by Nate Cull (2000), Anchorhead, by Michael S. LÄS MER
15. From Motion Pictures to Robotic Features : Adopting film sound design practices to foster sonic expression in social robotics through interactive sonification
Sammanfattning : This dissertation investigates the role of sound design in social robotics, drawing inspiration from robot depictions in science-fiction films. It addresses the limitations of robots’ movements and expressive behavior by integrating principles from film sound design, seeking to improve human-robot interaction through expressive gestures and non-verbal sounds. LÄS MER