Sökning: "virtual collaboration"

Visar resultat 1 - 5 av 61 avhandlingar innehållade orden virtual collaboration.

  1. 1. Shared Virtual Environments : Technology, Social Interaction, and Adaptation over Time

    Författare :Maria Spante; Erik Stolterman; Institutionen för teknik och samhälle Chalmers tekniska högskola; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Shared virtual environments; virtual reality technology; social interaction; adaptation; collaboration; time; Informatik; Informatics;

    Sammanfattning : This thesis investigates social interaction and adaptation over time in shared virtual environments. Shared virtual environments (SVEs) are computer generated 3D graphical spaces where geographically distributed people can meet and interact with each other in a graphical space. LÄS MER

  2. 2. The Usability of Collaborative Virtual Environments: Towards an Evaluation Framework

    Författare :Ilona Heldal; Chalmers tekniska högskola; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; use; social interaction; effectiveness; interaction via technology; presence; collaboration; Virtual environments; evaluation; usability; immersive;

    Sammanfattning : Collaboration is often a necessity in order to reach one's goals in society, organizations, or among individuals. Collaborative Virtual Environments (CVEs) can be used as a medium supporting communication and interaction between people. LÄS MER

  3. 3. Designing to Support Workspace Awareness in Remote Collaboration using 2D Interactive Surfaces

    Författare :Khanh Duy Le; Chalmers tekniska högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES; mobile devices; gaze; 2D interactive surfaces; non-verbal communication; virtual collaboration; telepresence; hand gestures; remote collaboration;

    Sammanfattning : Increasing distributions of the global workforce are leading to collaborative workamong remote coworkers. The emergence of such remote collaborations is essentiallysupported by technology advancements of screen-based devices ranging from tabletor laptop to large displays. LÄS MER

  4. 4. Actors in Collaboration: Sociotechnical Influence on Practice-Research Collaboration

    Författare :Marisa Ponti; Göteborgs universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Actor-Network Theory; Collaborative Work; Information Science; Practice-Research Gap; Socio-technical Paradigm; Virtual Organization; actor-network theory;

    Sammanfattning : There has long been a concern about the research-practice gap within Library and Information Science (LIS). Several authors have highlighted the disconnection between the world of professional practice, interested in service and information system development, and the world of the academy, focused on the development of theory and the progress of the discipline. LÄS MER

  5. 5. Supporting Data Interaction and Hybrid Asymmetric Collaboration Using Virtual Reality Within the Context of Immersive Analytics

    Författare :Nico Reski; Aris Alissandrakis; Andreas Kerren; Petra Isenberg; Linnéuniversitetet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; 3D gestural input; 3D radar charts; 3D user interfaces; empirical evaluation; head-mounted display; hybrid asymmetric collaboration; immersive analytics; spatio-temporal data interaction; user interface design; virtual reality; 3D-handinteraktion; 3D-radardiagram; 3D-användargränssnitt; design av användargränssnitt; empirisk utvärdering; huvudburen display; hybrid-asymmetrisk samarbete; immersiv analys; virtuell verklighet; Computer Science; Datavetenskap; Informations- och programvisualisering; Information and software visualization;

    Sammanfattning : Immersive display and interaction technologies have rapidly evolved in recent years, offering advanced techniques compared to traditional Human-Computer Interaction. Computer-generated Virtual Environments viewed with stereoscopic depth perception and explored using 3D spatial interaction can represent more accurately how humans naturally interact in the real world. LÄS MER