Sökning: "MMI"

Visar resultat 11 - 15 av 29 avhandlingar innehållade ordet MMI.

  1. 11. Body Games : Designing for movement-based play in co-located social settings

    Författare :Elena Márquez Segura; Barry Brown; Annika Waern; Florian Mueller; Stockholms universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Sammanfattning : The challenge of designing for games and playful activities has moved past the technical, to focus on how to design for a design space where the threads of the digital technologies and the physical world interweave and entangle creating a hybrid fabric where play can take place. But how can we bridge between the digital and physical world where play is enacted and unravel the tangle of this hybrid fabric? How can we braid the digital and digital threads to spur playful experiences? In this thesis, I focus on a concrete fabric of hybrid play: co–located physical and social play, and propose a framework for design in this scenario: the PLAY BOOST framework. LÄS MER

  2. 12. Mobility is the Message : Experiments with Mobile Media Sharing

    Författare :Mattias Rost; Barry Brown; Kristina Höök; David Ayman Shamma; Stockholms universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; mobile; media; sharing; design; studies; mobility; trials; foursquare; music sharing; co-present interaction; goffman; ubicomp; hci; mobile hci; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Sammanfattning : This thesis explores new mobile media sharing applications by building, deploying, and studying their use. While we share media in many different ways both on the web and on mobile phones, there are few ways of sharing media with people physically near us. LÄS MER

  3. 13. Extending Game User Experience - Exploring Player Feedback and Satisfaction : The Birth of the Playsona

    Författare :Björn Strååt; Harko Verhagen; Frans Mäyrä; Stockholms universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; video game design; user experience; game user experience; playsona; aspect based sentiment analysis; focused player diaries; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Sammanfattning : Video games are experience-based products and user satisfaction is key for their popularity. To design for as strong an experience as possible, game developers incorporate evaluation methods that help to discover their users’ expectations and needs. Despite such efforts, problems still occur with the game design that lower the user experience. LÄS MER

  4. 14. Spaces within Spaces : The Construction of a Collaborative Reality

    Författare :Hillevi Sundholm; Carl Gustaf Jansson; Yvonne Rogers; Stockholms universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Co-located collaboration; Distributed collaboration; Teamwork; Interactive spaces; Space; Computer and systems science; Data- och systemvetenskap; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Sammanfattning : This thesis is about collaborative activities in interactive spaces. These spaces are characterized by having shared, large displays in combination with private displays and software tools that facilitate a fluent sharing of information between people and their resources. LÄS MER

  5. 15. Designing Affective Loop Experiences

    Författare :Petra Sundström; Kristina Höök; Alex Taylor; John Zimmerman; Stockholms universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Design; Interaction; Communication; Mobile; Emotion; Body; Digital material; Computer and systems science; Data- och systemvetenskap; Man-Machine-Interaction MMI ; människa-maskin-interaktion mmi ;

    Sammanfattning : There is a lack of attention to the emotional and the physical aspects of communication in how we up to now have been approaching communication between people in the field of Human Computer Interaction (HCI). As designers of digital communication tools we need to consider altering the underlying model for communication that has been prevailing in HCI: the information transfer model. LÄS MER