Sökning: "artefact design"
Visar resultat 1 - 5 av 66 avhandlingar innehållade orden artefact design.
1. Bringing an interactive artefact into being : Examining the use of an architectural design model in interaction design
Sammanfattning : This thesis examines the use of an architectural design model in interaction design and provides a detailed and concrete account of bringing an interactive artefact, the Recipe Station, into being.The model of architectural design, with its view of the activity of design as envisioning and making incorporates a number of design traditions that allows architects to deal with novel challenges in an effective and efficient manner. LÄS MER
2. Devices. On Hospitality, Hostility and Design
Sammanfattning : This thesis studies and speculates upon the interrelations of artefacts with human and nonhuman agents. These interrelations form assemblages, some of which have emergent properties, becoming manifestations of processes that we cannot fully control or understand. LÄS MER
3. Solarscape: The power of humanity in designing solar imaginaries, entangled worlds, and critical sustainable futures
Sammanfattning : Solarscape is a thesis on the phenomenology of the Solar – an experiential, relational, and critical approach to how humans and humanity world-with solar energy in its different forms and manifestations. Using solar panels as a central artefact of concern, I explore surrounding human and non-human relationships through situated individual and collaborative design practices: workshops, interviews, (auto)ethnography, to name a few. LÄS MER
4. The Significance of Things : Affective User-Artefact Relations
Sammanfattning : Products help people act, but also thrill, excite, and elicit fear, joy and anger. Artefacts are a natural part of people’s everyday lives, sometimes associated with values, dreams and aspirations. While traditional user-centred approaches have focused on efficiency and effectiveness of use, injury prevention etc. LÄS MER
5. The I in Design
Sammanfattning : This thesis describes the relations between objects, practices, and individuals. The main objective is to explore the role of artefacts in user-centred participatory design research, specifically for expressing and communicating personal experiences and creating meaning. LÄS MER