Sökning: "SCXML"
Hittade 2 avhandlingar innehållade ordet SCXML.
1. Steps Towards Creating Socially Competent Game Characters
Sammanfattning : This thesis investigates and presents approaches towards creating more socially competent NPCs by means of natural language dialogues. The aim is to provide hands-on solutions for game developers who want to offer interactions with the NPCs in the game that are socially driven rather than functionally motivated and that encourage the player to build and maintain relationships between the character they control and the other game characters. LÄS MER
2. Steps towards Multi-Party Dialogue Management
Sammanfattning : Steps towards Multi-Party Dialogue ManagementAbstract The aim of this work is to enable the construction of artificial conversational agents capable of working in a multi-party setting. By an artificial conversational agent we mean a software agent (possibly with embodiment, personality etc. LÄS MER