Sökning: "Rahim Rahmani"
Visar resultat 6 - 10 av 13 avhandlingar innehållade orden Rahim Rahmani.
6. Decisional-Emotional Support System for a Synthetic Agent : Influence of Emotions in Decision-Making Toward the Participation of Automata in Society
Sammanfattning : Emotion influences our actions, and this means that emotion has subjective decision value. Emotions, properly interpreted and understood, of those affected by decisions provide feedback to actions and, as such, serve as a basis for decisions. LÄS MER
7. Towards Automation in Digital Investigations : Seeking Efficiency in Digital Forensics in Mobile and Cloud Environments
Sammanfattning : Cybercrime and related malicious activity in our increasingly digital world has become more prevalent and sophisticated, evading traditional security mechanisms. Digital forensics has been proposed to help investigate, understand and eventually mitigate such attacks. LÄS MER
8. Distributed Technology-Sustained Pervasive Applications
Sammanfattning : Technology-sustained pervasive games, contrary to technology-supported pervasive games, can be understood as computer games interfacing with the physical world. Pervasive games are known to make use of ‘non-standard input devices’ and with the rise of the Internet of Things (IoT), pervasive applications can be expected to move beyond games. LÄS MER
9. Distributed Intelligence-Assisted Autonomic Context-Information Management : A context-based approach to handling vast amounts of heterogeneous IoT data
Sammanfattning : As an implication of rapid growth in Internet-of-Things (IoT) data, current focus has shifted towards utilizing and analysing the data in order to make sense of the data. The aim of which is to make instantaneous, automated, and informed decisions that will drive the future IoT. LÄS MER
10. Self-Organizing Logical-Clustering Topology for Managing Distributed Context Information
Sammanfattning : Internet of Things (IoT) is on the verge of experiencing a paradigm shift, the focus of which is the integration of people, services, context information, and things in the Connected Society, thus enabling Internet of Everything (IoE). Hundreds of billions of things will be connected to IoT/IoE by 2020. LÄS MER