Sökning: "design qualities"

Visar resultat 16 - 20 av 217 avhandlingar innehållade orden design qualities.

  1. 16. Designing with Machine Learning in Digital Pathology : Augmenting Medical Specialists through Interaction Design

    Författare :Martin Lindvall; Jonas Löwgren; Claes Lundström; Darren Treanor; Andreas Holzinger; Linköpings universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES;

    Sammanfattning : Recent advancements in machine learning (ML) have led to a dramatic increase in AI capabilities for medical diagnostic tasks. Despite technical advances, developers of predictive AI models struggle to integrate their work into routine clinical workflows. LÄS MER

  2. 17. Body of movement : (in)forming movement

    Författare :Linnea Bågander; Clemens Thornquist; Hanna Landin; Högskolan i Borås; []
    Nyckelord :HUMANIORA; HUMANITIES; Fashion design; Movement; Body; Material; Dance; Textiles and Fashion Design ; Textil och mode konstnärlig ;

    Sammanfattning : In dance many choreographers uses neutral garments not to distract too much from the movement the ”natural” body performs. Still these garments paints the body with color, form, identity and movement qualities. LÄS MER

  3. 18. Textile Sound Design

    Författare :Margareta Zetterblom; Högskolan i Borås; []
    Nyckelord :HUMANIORA; HUMANITIES; textile design; sound effect; sound object; design; sound; Textil design; Textiles and Fashion General ; Textil och mode generell ;

    Sammanfattning : The thesis aims at developing conceptual and methodological tools in order to adapt sound in a “designerly” way within the discipline textile design. Occupational groups working with sound are to a large extent problem driven. LÄS MER

  4. 19. From the Ground Up: Designerly Knowledge in Human-Drone Interaction

    Författare :Mafalda Samuelsson-Gamboa; Chalmers tekniska högskola; []
    Nyckelord :HUMANIORA; HUMANITIES; HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; design epistemology; sociotechnical systems; human-drone interaction; first-person methods;

    Sammanfattning : There are flying robots out there — you may have seen and heard them, droning over your head. Drones have expanded our human capacities, lifting our sight to the skies, but not without generating intricate experiences. LÄS MER

  5. 20. Designing for Peer Learning : Mathematics, Games and Peer Groups in Leisure-time Centers

    Författare :Åsa Harvard Maare; Sune Vork Steffensen; Kognitionsvetenskap; []
    Nyckelord :HUMANIORA; HUMANITIES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Leisure-time centers; mathematics; embodied interaction; design research; motivation; observational learning; Leisure-time centers;

    Sammanfattning : Constrained by national tests and the mathematics curriculum, teachers have problems finding time for exploratory and hands-on mathematical activities, especially so in classes with a reduced pace of progression, for example because of a large proportion of second-language learners. Could the leisure-time center, where time is not earmarked, provide such opportunities? The conclusion of this thesis is that this can be done, on the condition that designed activities build on the central premise of the leisure-time center: children have the right to choose which activities to engage with. LÄS MER