Sökning: "streaming"
Visar resultat 21 - 25 av 183 avhandlingar innehållade ordet streaming.
21. Distributed Peer Discovery in Large-Scale P2P Streaming Systems : Addressing Practical Problems of P2P Deployments on the Open Internet
Sammanfattning : Peer-to-peer (P2P) techniques allow users with limited resources to distribute content to a potentially large audience by turning passive clients into peers. Peers can self-organize to distribute content to each other, increasing the scalability of the system and decreasing the publisher’s costs, compared to a publisher distributing the data himself using a content delivery network (CDN) or his own servers. LÄS MER
22. Improving user comprehension and entertainment in wireless streaming media : introducing cognitive quality of service
Sammanfattning : In future mobile networks service quality might be poor. A new measure is needed to be able to assess services in terms of their effectiveness and usefulness despite their lacking visual appeal. Cognitive Quality of Service is a way to measure the effectiveness in use of a networked service. LÄS MER
23. Efficient HTTP-based Adaptive Streaming of Linear and Interactive Videos
Sammanfattning : Online video streaming has gained tremendous popularity over recent years and currently constitutes the majority of Internet traffic. As large-scale on-demand streaming continues to gain popularity, several important questions and challenges remain unanswered. LÄS MER
24. Explainable and Resource-Efficient Stream Processing Through Provenance and Scheduling
Sammanfattning : In our era of big data, information is captured at unprecedented volumes and velocities, with technologies such as Cyber-Physical Systems making quick decisions based on the processing of streaming, unbounded datasets. In such scenarios, it can be beneficial to process the data in an online manner, using the stream processing paradigm implemented by Stream Processing Engines (SPEs). LÄS MER
25. Resource, Data and Application Management for Cloud Federations and Multi-Clouds
Sammanfattning : Distributed Real-Time Media Processing refers to classes of highly distributed, delay no-tolerant applications that account for the majority of the data traffic generated in the world today. Real-Time audio/video conferencing and live content streaming are of particular research interests as technology forecasts predict video traffic surpassing every other type of data traffic in the world in the near future. LÄS MER