Sökning: "video diaries"

Visar resultat 1 - 5 av 12 avhandlingar innehållade orden video diaries.

  1. 1. Som vem som helst : Kön, funktionalitet och idrottande kroppar

    Författare :Elisabet Apelmo; Sociologi; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; feminist methodology; phenomenology; disability studies; social movements; assistive technology; technology; difference; normality; feminism; gender; visual methods; video diaries; body; sport; disability sport; physical education;

    Sammanfattning : The main aim of this thesis is to explore young women’s lived experience of the body, which, on one hand, is viewed as deviant – the disabled body – and, on the other hand, is viewed as accomplished – the sporting body. The questions posed in the thesis are the following: how do the young women handle the two subject positions that emerge as a result of the perception of them as respectively deviant and accomplished, which forms of femininity are available to them and what are the strategies of resistance they develop. LÄS MER

  2. 2. Extending Game User Experience - Exploring Player Feedback and Satisfaction : The Birth of the Playsona

    Författare :Björn Strååt; Harko Verhagen; Frans Mäyrä; Stockholms universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; video game design; user experience; game user experience; playsona; aspect based sentiment analysis; focused player diaries; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Sammanfattning : Video games are experience-based products and user satisfaction is key for their popularity. To design for as strong an experience as possible, game developers incorporate evaluation methods that help to discover their users’ expectations and needs. Despite such efforts, problems still occur with the game design that lower the user experience. LÄS MER

  3. 3. Intermezzon i medieundervisningen. Gymnasieelevers visuella röster och subjektspositioneringar

    Författare :Annika Hellman; Göteborgs universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; media education; pupils´ perspective; video diary; visual methodology; subject position; nomadic subjects; visual culture; materiality; rhizom; affect; learning process; upper secondary school;

    Sammanfattning : The starting point of this licentiate thesis is the attempt to make pupils´ perspective on school in general, and media education in particular available and visible. This is done by using a visual research strategy of video diaries, a cumulative method that draws upon students’ knowledge of video diaries from popular culture such as TV-shows. LÄS MER

  4. 4. Decision-making in health issues : Teenagers' use of science and other discourses

    Författare :Mats Lundström; Malmö högskola; []
    Nyckelord :discourse; epistemological resources; health literacy; identity construction; interpretative repertoire; pseudoscience; science; scientific literacy; trustworthiness; video diary; video diary; pseudoscience; interpretative repertoire; identity construction; health literacy; epistemological resources; discourse; scientific literacy; science; trustworthiness;

    Sammanfattning : The purpose of this thesis is to develop knowledge about young individuals’ reasoning and how they justify their standpoints concerning trustworthiness and decision-making in issues connected to health where available information is contradictory or uncertain. This purpose has been addressed in three different steps. LÄS MER

  5. 5. Motion interactive games for children with motor disorders : motivation, physical activity, and motor control

    Författare :Marlene Sandlund; Charlotte Häger; Eva Lindh Waterworth; Lena-Karin Erlandsson; Ann-Christin Eliasson; Umeå universitet; []
    Nyckelord :MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; Children; parents; cerebral palsy; physical training; home training; motivation; physical activity; motor control; virtual reality; video games.; Physiotherapy; Sjukgymnastik fysioterapi; sjukgymnastik; Physiotherapy;

    Sammanfattning : As motion interactive games have become more widespread the interest in using these games in rehabilitation of children with motor disorders has increased among both clinical professionals and the families of these children. The general aim of this thesis was to evaluate the feasibility of using interactive games in rehabilitation of children to promote motivation for practice, physical activity, and motor control. LÄS MER