Sökning: "Concurrent programming"

Visar resultat 1 - 5 av 52 avhandlingar innehållade orden Concurrent programming.

  1. 1. Concurrent comics : programming of social agents by children

    Författare :Mikael Kindborg; Linköpings universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Computer science; Datavetenskap;

    Sammanfattning : This thesis presents a study of how the visual language of comics can be used for programming of social agents. Social agents are interactive and animated characters that can express emotions and behaviours in relation to other agents. Such agents could be programmed by children to create learning games and simulations. LÄS MER

  2. 2. Abstractions to Control the Future

    Författare :Francisco Ramón Fernández Reyes; Tobias Wrigstad; Björn Victor; Martin Steffen; Uppsala universitet; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; concurrent; programming; type system; future; actors; active objects; Computer Science; Datavetenskap;

    Sammanfattning : Multicore and manycore computers are the norm nowadays, and users have expectations that their programs can do multiple things concurrently. To support that, developers use concur- rency abstractions such as threads, promises, futures, and/or channels to exchange information. LÄS MER

  3. 3. Teaching and Learning Concurrent Programming in the Shared Memory Model

    Författare :Filip Strömbäck; Linda Mannila; Mariam Kamkar; Christoph Kessler; Mikko-Jussi Laakso; Linköpings universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Concurrency; Synchronization; Programming; Computer science education; Visualization; Progvis;

    Sammanfattning : The performance of computational devices is steadily increasing. Recently, the main contributor to the increasing performance has been an increasing number of cores rather than increased performance for individual cores. LÄS MER

  4. 4. Concurrent functional programming for telecommunications

    Författare :Bjarne Däcker; KTH; []
    Nyckelord :;

    Sammanfattning : .... LÄS MER

  5. 5. Programming embedded real-time systems : implementation techniques for concurrent reactive objects

    Författare :Simon Aittamaa; Mikael Sjödin; Luleå tekniska universitet; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Inbyggda system; Embedded System;

    Sammanfattning : An embedded system is a computer system that is a part of a larger device with hardware and mechanical parts. Such a system often has limited resources (such as processing power, memory, and power) and it typically has to meet hard real-time requirements. LÄS MER