Sökning: "User experience"

Visar resultat 6 - 10 av 358 avhandlingar innehållade orden User experience.

  1. 6. User experiences with flexible offices

    Författare :Antonio Cobaleda Cordero; Chalmers tekniska högskola; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; combi office; design research; office design; user studies; UX; user experience; activity-based flexible office; design qualities;

    Sammanfattning : Different office types provide the preconditions for distinct user experiences. However, research evidence on how users appraise flexible offices such as activity-based or combi offices is not as abundant as in the case of the more traditional open-plan and cell offices. LÄS MER

  2. 7. User Modeling for Adaptive Virtual Reality Experiences : Personalization from Behavioral and Physiological Time Series

    Författare :Luis Quintero; Uno Fors; Lijffijt Jefrey; Stockholms universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; virtual reality; VR; machine learning; ML; user modeling; personalization; wearable; heart rate; HRV; biosensors; movement; behavioral; user experience; UX; spatial computing; metaverse; extended reality; XR; data- och systemvetenskap; Computer and Systems Sciences;

    Sammanfattning : Research in human-computer interaction (HCI) has focused on designing technological systems that serve a beneficial purpose, offer intuitive interfaces, and adapt to a person's expectations, goals, and abilities. Nearly all digital services available in our daily lives have personalization capabilities, mainly due to the ubiquity of mobile devices and the progress that has been made in machine learning (ML) algorithms. LÄS MER

  3. 8. Designing for Usable Privacy and Transparency in Digital Transactions

    Författare :Julio Angulo; John Sören Pettersson; Simone Fischer-Hübner; Erik Wästlund; Joachim Meyer; Karlstads universitet; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Usable privacy; usable transparency; usability; user experience; mental models; mobile devices; digital transactions; e-commerce; user interfaces; Information Systems; Informatik; Computer Science; Datavetenskap;

    Sammanfattning : People engage with multiple online services and carry out a range of different digital transactions with these services. Registering an account, sharing content in social networks, or requesting products or services online are a few examples of such digital transactions. LÄS MER

  4. 9. Joyride! Towards User Experience Design for In-Vehicle Systems

    Författare :Dimitrios Gkouskos; Chalmers tekniska högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Automotive; Vehicle; User Experience; Design; Interaction; Methodology;

    Sammanfattning : Modern vehicles are no longer used solely for transportation but are also multi-featured environments that offer a host of additional possibilities. As a result, the topic of in-vehicle user experience has become a primary area of interest for the vehicle industry and for vehicle researchers worldwide. LÄS MER

  5. 10. The temporality of in-vehicle user experience: exploring user experiences from past to future

    Författare :Ingrid M Pettersson; Chalmers tekniska högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Temporality; Future; User Experience; Over Time; Human Machine Interaction; Automotive; Design; Methodology; In-Vehicle Systems;

    Sammanfattning : Cars are nowadays equipped with numerous interactive systems, aiding the driver by providing safety warnings, driving information, support, connectivity and entertainment. Traditionally in the field of in-vehicle system design, the focus of the automotive industry been on safety, i.e. on distraction measures and usability. LÄS MER