Avancerad sökning

Visar resultat 1 - 5 av 37 avhandlingar som matchar ovanstående sökkriterier.

  1. 1. Free View Rendering for 3D Video : Edge-Aided Rendering and Depth-Based Image Inpainting

    Författare :Suryanarayana Murthy Muddala; Mårten Sjöström; Roger Olsson; Christine Guillemot; Mittuniversitetet; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; 3DV; 3DTV; FTV; view rendering; depth-image-based rendering; hole-filling; disocclusion filling; inpainting; texture synthesis; view synthesis; layered depth image;

    Sammanfattning : Three Dimensional Video (3DV) has become increasingly popular with the success of 3D cinema. Moreover, emerging display technology offers an immersive experience to the viewer without the necessity of any visual aids such as 3D glasses. LÄS MER

  2. 2. View Rendering for 3DTV

    Författare :Suryanarayana Murthy Muddala; Mårten Sjöström; Roger Olsson; Klas Nordberg; Mittuniversitetet; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; 3DTV; view rendering; depth-image-based rendering; disocclusion filling; inpainting.;

    Sammanfattning : Advancements in three dimensional (3D) technologies are rapidly increasing. Three Dimensional Television (3DTV) aims at creating 3D experience for the home user. Moreover, multiview autostereoscopic displays provide a depth impression without the requirement for any special glasses and can be viewed from multiple locations. LÄS MER

  3. 3. Energy Analysis for Graphics Processors using Novel Methods & Efficient Multi-View Rendering

    Författare :Björn M Johnsson; Institutionen för datavetenskap; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Computer graphics; energy consumption; energy measurements; multi-view rendering;

    Sammanfattning : Real-time rendering is increasingly being performed on battery powered devices, such as laptops and mobile phones. As a result, performance in rendering time is not the only important factor, but the energy consumption is also becoming more and more important, as a lower energy usage directly translates to longer battery time. LÄS MER

  4. 4. Efficient real-time visibility testing

    Författare :Erik Sintorn; Chalmers tekniska högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; soft shadows; volumetric shadows; deep shadow-maps; order-independent transparency; hair; shadows; rendering; visibility;

    Sammanfattning : Visibility testing is an integral part of many computer graphics algorithms. For example, algorithms that generate images with shadows, ambient occlusion, environment lighting or transparency all require an efficient means of establishing the visibility between two or more points in a virtual scene. LÄS MER

  5. 5. Computer Vision Using Rich Features - Geometry and Systems

    Författare :Björn Johansson; Matematik LTH; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; imagebased rendering; Computer vision; view synthesis; Mathematics; Matematik;

    Sammanfattning : In this thesis a number of computer vision problems is discussed, in particular we study the problem of view synthesis. The focus is on using complex features to determine the geometry of the scene and the cameras, in contrast to traditional point-based methods. LÄS MER