Sökning: "ubiquitous computing"
Visar resultat 11 - 15 av 69 avhandlingar innehållade orden ubiquitous computing.
11. Playing and Learning Across Locations: : Indentifying Factors for the Design of Collaborative Mobile Learning
Sammanfattning : The research presented in this thesis investigates the design challenges associated with the development and use of mobile applications and tools for supporting collaboration in educational activities. These technologies provide new opportunities to promote and enhance collaboration by engaging learners in a variety of activities across different places and contexts. LÄS MER
12. Distributed Immersive Participation : Realising Multi-Criteria Context-Centric Relationships on an Internet of Things
Sammanfattning : Advances in Internet-of-Things integrate sensors and actuators in everyday items or even people transforming our society at an accelerated pace. This occurs in areas such as agriculture, logistics, transport, healthcare, and smart cities and has created new ways to interact with and experience entertainment, (serious) games, education, etc. LÄS MER
13. A Design Toolkit for Emerging Learning Landscapes Supported by Ubiquitous Computing
Sammanfattning : The widespread use of mobile devices and their integration in our everyday ac- tivities is changing the way we communicate, share information, and learn. The rapid adoption of powerful mobile devices also offers new opportunities to sup- port teaching and learning. LÄS MER
14. Ubiquitous Cognitive Computing: A Vector Symbolic Approach
Sammanfattning : A wide range of physical things are currently being integrated with the infrastructure of cyberspace in a process that is creating the so-called Internet of Things. It is expected that Internet-connected devices will vastly outnumber people on the planet in the near future. LÄS MER
15. On technologies for ubiquitous multimedia communication
Sammanfattning : The proliferation of multimedia and deployment of wireless networks over the last decade have made it possible for users to communicate and share information using e-meeting services from almost any location at anytime. While these new services offer new ways to communicate, they are not always easy to use because of the heterogeneity of networks and devices, which must be managed by the users to take full advantage of the possible benefits. LÄS MER