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Visar resultat 1 - 5 av 30 avhandlingar som matchar ovanstående sökkriterier.

  1. 1. När realismen blir orealistisk : Litteraturens "sanna historier" och unga läsares tolkningsstrategier

    Författare :Annette Årheim; Margareta Petersson; Lars Gustaf Andersson; Växjö universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; literature teaching; upper secondary school; faction literature; intermediality; reception; interpretation; paratext; text; visual media; realism; documentarism; reality trend; knowledge; truth; reality; Literature; Litteraturvetenskap; Comparative Literature Education; Litteraturvetenskap – didaktisk inriktning;

    Sammanfattning : This thesis discusses challenges to teaching and learning literature arising from young upper secondary school students’ interest in and reading of contemporary literature with truth claims. The main starting-point is that something central happens to text interpretation since visual media are taking control of the understanding of the realism concept. LÄS MER

  2. 2. Virtual Reality Technology for Factory Layout Planning

    Författare :Liang Gong; Chalmers tekniska högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES; 3D Laser Scanning; Factory Layout Planning; Virtual Reality; Virtual Factory Modelling;

    Sammanfattning : Factory layout planning (FLP) has been a long-standing area that largely influences the overall productivity of the manufacturing practice. Today’s manufacturing industry faces great challenges owing to an increasing awareness of environmental concerns and the trend-shift from mass production to mass customization. LÄS MER

  3. 3. Exploring Interaction Design Perspectives on Heavy Vehicles

    Författare :Markus Wallmyr; Gordana Dodig-Crnkovic; Stefan Holmlid; Mälardalens högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Computer Science; datavetenskap;

    Sammanfattning : Interaction design is more crucial than ever as an ingredient in product development and digitalization. Its need is driven by a trend where software based functionality is becoming increasingly important in all types of product features, simultaneously as new technology moves the frontier where interaction between human and computer takes place. LÄS MER

  4. 4. A Position Control-based Approach to Stiff Objects Haptic Rendering

    Författare :Yang Wang; Kjell Andersson; Lei Feng; Anders Robertsson; KTH; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES; haptic rendering; position control-based approach; rigid-body interaction; Machine Design; Maskinkonstruktion;

    Sammanfattning : With electronic components and computational power becoming more portable and available to general consumers, applications like virtual reality (VR) and mixed reality (MR) are on the rise and renovating the industry of training simulators. Though it is not fully accepted in surgical robots, haptic force feedback can be safely introduced into various surgical training simulators to convey the necessary haptic cues needed to develop hand-eye coordination and motor skills. LÄS MER

  5. 5. En välbyggd maskin, en mardröm för själen : det svenska fängelsesystemet under 1800-talet

    Författare :Roddy Nilsson; Historia; []
    Nyckelord :HUMANIORA; HUMANITIES; Swedish prisons; prison guard; prison chaplain; punishment; prison; penitentiary; normalization; Discipline; discourse; Contemporary history circa 1800 to 1914 ; Modern historia ca. 1800-1914 ;

    Sammanfattning : The general aim of the thesis is to study 19th century Swedish prisons from the point of view of the surrounding discourse and also as a social system. The prison phenomenon grew out of the meeting between prisons as a discourse-produced norm system and the social practice consisting of the reality as experienced by the prisoners and the prison staff. LÄS MER