Sökning: "programming abstraction"
Visar resultat 21 - 25 av 53 avhandlingar innehållade orden programming abstraction.
21. Techniques for Enhancing the Efficiency of Transactional Memory Systems
Sammanfattning : Transactional Memory (TM) is an emerging programming paradigm that drastically simplifies the development of concurrent applications by relieving programmers from a major source of complexity: how to ensure correct, yet efficient, synchronization of concurrent accesses to shared memory. Despite the large body of research devoted to this area, existing TM systems still suffer from severe limitations that hamper both their performance and energy efficiency. LÄS MER
22. Relations in Dependent Type Theory
Sammanfattning : This thesis investigates how to express and reason about relational concepts and methods inside the constructive logical framework of Martin-Löf's monomorphic type theory. We cover several areas where the notion of relation is central, and show how to formalize the basic concepts of each area. LÄS MER
23. Compiler Generation for Data-Parallel Programming Languages from Two-Level Semantics Specifications
Sammanfattning : This thesis is an empirical study of compiler generation for data-parallel languages from denotational-semantics-based formal specifications. We investigate whether compiler generation from such specifications is practical, not only with respect to generation of practical compilers, but also with respect to compilation of programs into efficient code and execution of the compiled programs on massively parallel SIMD (Single Instruction Multiple Data) architectures. LÄS MER
24. Ownership-Based Alias Managemant
Sammanfattning : Object-oriented programming relies on sharing and the mutable states of objects for common data structures, patterns and programming idioms. Sharing and mutable state is a powerful but dangerous combination. LÄS MER
25. Performance-aware Component Composition for GPU-based systems
Sammanfattning : This thesis addresses issues associated with efficiently programming modern heterogeneous GPU-based systems, containing multicore CPUs and one or more programmable Graphics Processing Units (GPUs). We use ideas from component-based programming to address programming, performance and portability issues of these heterogeneous systems. LÄS MER