Sökning: "play and learning"

Visar resultat 16 - 20 av 322 avhandlingar innehållade orden play and learning.

  1. 16. Learning from Interactions : Forward and Inverse Decision-Making for Autonomous Dynamical Systems

    Författare :Inês de Miranda de Matos Lourenço; Bo Wahlberg; Sandra Hirche; KTH; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Intelligent systems; autonomous decision-making; Reinforcement Learning; Markov models; Human-Robot Interaction; Biologically-inspired systems; Electrical Engineering; Elektro- och systemteknik;

    Sammanfattning : Decision-making is the mechanism of using available information to generate solutions to given problems by forming preferences, beliefs, and selecting courses of action amongst several alternatives. In this thesis, we study the mechanisms that generate behavior (the forward problem) and how their characteristics can explain observed behavior (the inverse problem). LÄS MER

  2. 17. "Say It Fast, Fluent and Flawless" : formulaicity in the oral language production of young foreign language learners

    Författare :Parvin Gheitasi; Janet Enever; Christian Waldmann; Ingmarie Mellenius; Shelagh Rixon; Umeå universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Early language learning; Foreign language learning; Formulaic language; Formulaicity; English as a foreign language; language teaching and learning; språkdidaktik;

    Sammanfattning : This thesis reports on a study, which investigated the process of early foreign language learning in a classroom context and the functions of multi-word units of language known as formulaic sequences in the oral language production of young foreign language learners. A classroom with 11 students in the age range 9 to 11 years was observed and video recorded for 16 sessions (90 minutes per session). LÄS MER

  3. 18. Information and Communication Technology in Teacher Education : Thinking and learning in computer‐supported social practice

    Författare :Evode Mukama; Sven Andersson; Gunilla Jedeskog; Ingrid Andersson; Roger Säljö; Linköpings universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Collaborative learning; critical reflection; ICT; learning conditions; mediating tool; multilingual setting; Rwanda; teacher education; Education; Pedagogik;

    Sammanfattning : The aim of this thesis is to investigate how new knowledge can be developed in computer-supported social practice. Participants were selected from newly qualified secondary school teachers and student teachers at a higher education institution in Rwanda. LÄS MER

  4. 19. Values in Play – Interactional Life with the Sims

    Författare :Louise Peterson; Göteborgs universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; open-ended games; sandbox games; game play; The Sims; interaction analysis; video analysis; sociocultural theory; fantasy and creativity; role distance; learning; values;

    Sammanfattning : This study arises from pedagogical discussion about learning potential with computer games – more precisely, that one game genre called open-ended (sandbox) games can make players explore the game content in such a way that they learn about a specific content or phenomenon while playing. These arguments are strong in the constructionist tradition but are seldom backed up by empirical results. LÄS MER

  5. 20. Word Sense Embedded in Geometric Spaces - From Induction to Applications using Machine Learning

    Författare :Mikael Kågebäck; Chalmers tekniska högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES; word sense induction; word sense disambiguation; word embeddings; extractive summarisation; neural networks; deep learning; natural language procsessing; reinforcement learning;

    Sammanfattning : Words are not detached individuals but part of a beautiful interconnected web of related concepts, and to capture the full complexity of this web they need to be represented in a way that encapsulates all the semantic and syntactic facets of the language. Further, to enable computational processing they need to be expressed in a consistent manner so that similar properties are encoded in a similar way. LÄS MER