Sökning: "participatory play"
Visar resultat 1 - 5 av 43 avhandlingar innehållade orden participatory play.
1. Toddlers as social actors in the Swedish preschool
Sammanfattning : This thesis focuses on interaction among young toddlers during their second year of life in a Swedish preschool. The overall aim of this thesis was to explore interaction, communication and the creation of friendship between the young children during self initiated play activities. LÄS MER
2. Den allvarsamma leken : Om World of Warcraft och läckaget
Sammanfattning : Through more than five years of extensive, participatory research the writer became a fully integrated member of the World of Warcraft community he set out to study. By actually living the grounded practices that constitute the everyday life he concludes that the mundane, often repetitive practice has very little to do with the cyber-utopian claim that one can flee the body and become who they want on the Internet. LÄS MER
3. Participatory approaches to strengthening district health managers' capacity : Ugandan and global experiences
Sammanfattning : Introduction:Residents of low in-come countries have persistently suffered poor health outcomes, modest progress made over time notwithstanding. Weak health systems are one of the key reasons for the less than optimum progress. These health systems are constrained by inadequately equipped managers who play a main role in curbing this progress. LÄS MER
4. Children's lived rights : The everyday politics of asylum-seeking children
Sammanfattning : This thesis explores asylum-seeking children’s everyday politics in relation to their situation in the Swedish reception system. It engages in a theorization of children’s political agency in which a broad definition of politics is adopted to examine and acknowledge the politics embedded in children’s everyday spaces and children’s everyday actions. LÄS MER
5. Co-creative Game Design as Participatory Alternative Media
Sammanfattning : The possibility of co-creation exists for all media, but game design has developed a culture that is unusually open to co-creation. This dissertation investigates significant cases of co-creation in mainstream games in order to explore how games can be co-created as alternative or critical media by their players. LÄS MER