Sökning: "online worlds"

Visar resultat 6 - 10 av 20 avhandlingar innehållade orden online worlds.

  1. 6. Virtual worlds and social interaction design

    Författare :Mikael Jakobsson; Erik Stolterman; Ralph Schroeder; Umeå universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Interaction design; virtual worlds; massively multiplayer online games; internet studies; computer mediated communication; virtual reality; virtual ethnography; human-computer interaction; interacture; social interaction design; Informatics; Informatik;

    Sammanfattning : This dissertation is a study of social interaction in virtual worlds and virtual world design. A virtual world is a synchronous, multi-user system that offers a persistent spatial environment for iconically represented participants. Together, these form an example of social interaction design. LÄS MER

  2. 7. Power Games : Rules and Roles in Second Life

    Författare :Maria Bäcke; Blekinge Tekniska högskola; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; HUMANIORA; HUMANITIES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; performance; role-play; Second Life; online worlds; virtual worlds; virtual; digital space; rules; hierarchies; subversion; power; negotiation; make-believe; Media and Communication Studies;

    Sammanfattning : This study investigates how the members of four different role-playing communities on the online platform Second Life perform social as well as dramatic roles within their community. The trajectories of power influencing these roles are my main focus. LÄS MER

  3. 8. Det bästa av två världar : Förskollärares arbete med digitala och analoga resurser i förskolans STEM-undervisning

    Författare :Anna Otterborn; Bodil Sundberg; Konrad Schönborn; Andreas Redfors; Linköpings universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Digitalization; Preschool teachers; Multidimensional STEM teaching; Analog and digital resources; Science; Technology; Programming; Digital tablets; Digitalisering; Förskollärare; Multidimensionell STEM-undervisning; Analoga och digitala resurser; Naturvetenskap; Teknik; Programmering; Datorplattor;

    Sammanfattning : Den här avhandlingen undersöker hur erfarna förskollärare integrerar digitala och analoga verktyg i sin undervisning. Avhandlingen fokuserar på så kallad STEM-undervisning där ämnesområdena naturvetenskap (science), teknik (technology), ingenjörsvetenskap (engineering) och matematik (mathematics) integreras. LÄS MER

  4. 9. The Mystery of Inequality : Essays on Culture, Development, and Distributions

    Författare :Olle Hammar; Daniel Waldenström; Niklas Bengtsson; Ingvild Almås; Uppsala universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Inequality; Culture; Development; Economics; Nationalekonomi;

    Sammanfattning : Essay I (with Daniel Waldenström): We estimate trends in global earnings dispersion across occupational groups by constructing a new database that covers 68 developed and developing countries between 1970 and 2018. Our main finding is that global earnings inequality has fallen, primarily during the 2000s and 2010s, when the global Gini coefficient dropped by 15 points and the earnings share of the world’s poorest half doubled. LÄS MER

  5. 10. World Builders : A Study on the Development of a Massively Multiplayer Online Role-Playing Game

    Författare :Peter Zackariasson; Anders Söderholm; Nils Wåhlin; Daniel Hjorth; Umeå universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; MMORGPG; development; video game; organizing; discourse; Business studies; Företagsekonomi;

    Sammanfattning : This dissertation is a study of the development of a video game called Anarchy Online. This game was developed by the Funcom company between 1995 and 2001, and is a so-called Massively Multiplayer Online Role-Playing Game (MMORPG). LÄS MER