Sökning: "läromedel 2016"

Hittade 3 avhandlingar innehållade orden läromedel 2016.

  1. 1. Physical education policy and practice : Issues and controversies in Tanzania secondary schools

    Författare :John David Kazungu; Per Gerrevall; Håkan Larsson; Linnéuniversitetet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Educational policy; Institutional theory; Physical Education; Secondary school; Tanzania; Idrott och hälsa; nyinstitutionell teori; skola; utbildningspolicy; Tanzania; Education; Pedagogik;

    Sammanfattning : Schools’ decisions to offer Physical Education (PE) is among the possible ways of involving students in physical activity, which has significant effects on students’ health, lifelong participation in physical activities and participation in sport. This thesis explores the factors and the ways they influence secondary schools’ decisions on whether or not to offer PE in Tanzania. LÄS MER

  2. 2. "Äger du en skruvmejsel?” Litteraturstudiets roll i läromedel för gymnasiets yrkesinriktade program under Lpf 94 och Gy 2011

    Författare :Katrin Lilja Waltå; Göteborgs universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; Model Reader; Eco; epistemology; view of literature; Swedish High School; textbook research; literature study; subject concept; Bildung; literature education;

    Sammanfattning : Ph.D. LÄS MER

  3. 3. Unpacking Digital Game-Based Learning : The complexities of developing and using educational games

    Författare :Björn Berg Marklund; Per Backlund; Henrik Engström; Anna-Sofia Alklind Taylor; Kristine Jørgensen; Högskolan i Skövde; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Educational games; Digital Game-Based Learning; case study; games in education; Humaniora-samhällsvetenskap; Humanities and Social sciences; Technology; Teknik; Interaction Lab ILAB ; Interaction Lab ILAB ;

    Sammanfattning : Digital game-based learning has traditionally been examined from an ‘artefact-centric’ perspective that focuses on understanding how game design and principles of learning are, or can be, intertwined. These types of examinations have resulted in many descriptions of games’ educational potential, which has subsequently led to many types of arguments for why games should be used more extensively in formal education. LÄS MER