Sökning: "konst och matematik"
Hittade 5 avhandlingar innehållade orden konst och matematik.
1. Geometry linking the art of building and the Universe: Geometric patterns on shells and grid shells
Sammanfattning : Geometry links the art of building and the physics of space-time. Mathematical breakthroughs in geometry have led to new ways of designing our structures and our ability to visualise and describe the world, phenomena in nature and the universe. LÄS MER
2. Prestress in Nature and Technics
Sammanfattning : To direct the forces of nature is a central task in the creation of spaces and load-carrying structures for architecture. This research investigates how prestress can be used as a design tool for the creation of material efficient and well-functioning structures, and in early design stages contribute to sustainable, functional and beautiful architecture. LÄS MER
3. Differential geometry and structural action of vaults and shells
Sammanfattning : Masonry vaults and bridges, concrete shells, and steel and timber grid shells are all examples of shell structures. Their beauty, spatial qualities, structural efficiency and manufacturing are closely tied to their geometry. LÄS MER
4. Prestress and its application to shell, fabric, and cable net structures
Sammanfattning : Prestressing and shells provide means to create material-efficient and well-functioning structures, as do their combination, offering opportunities for increased material efficiency within the built environment. Prestressing introduces stresses in an object to enhance its performance, and shells include concrete shells, masonry vaults, fabric structures, cable nets, and timber or steel gridshells. LÄS MER
5. An Operatic Game Changer : The Opera Maker as Game Designer and the Potentials of Ludo-Immersive Opera
Sammanfattning : How can live-performed chamber operas be conceptualized as immersive gameswith interactive features? This artistic study has resulted in a system model throughwhich degrees of immersion may be generated and analyzed from physical, social,and psychical stimuli. A differentiation of immersive modes has been made possi-ble by the framing of opera-making as game design. LÄS MER