Sökning: "it artefact"

Visar resultat 1 - 5 av 76 avhandlingar innehållade orden it artefact.

  1. 1. Improving IT Integration for Higher Education Institutional Performance Towards a Contextualised IT-Institutional Alignment Model

    Detta är en avhandling från Stockholm : Department of Computer and Systems Sciences, Stockholm University

    Författare :Jean Claude Byungura; Stockholms universitet.; [2019]
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; IT integration; IT alignment; Alignment practices; Design science research; Innovation diffusion; Technology adoption; Institutional performance; Higher education; Artefact Evaluation; data- och systemvetenskap; Computer and Systems Sciences;

    Sammanfattning : The integration of information technology (IT) into service delivery is currently seen as an innovative strategy to support the modernising of universities worldwide. However, in some institutions in developing countries, including Rwanda, IT has failed to add the intended value to university services, despite huge associated investments in IT. LÄS MER

  2. 2. Kontextuell IT-förståelse

    Detta är en avhandling från Umeå : Umeå universitet

    Författare :Per Levén; Umeå universitet.; [1997]
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Design and use studies; pragmatism; action science; IT-perspectives; competence; information systems;

    Sammanfattning : In this thesis it is argued that the use and design of computer artefacts can be fruitfully studied by focusing on use problems and design contradictions, defined as problems and contradictions in relation to organisational improvements planned by the IT-practitioner. The position taken in this thesis is that the important thing with computer artefacts and systems design is their contributions to human organisations at large. LÄS MER

  3. 3. IT-kvalitet i praxis: systemutvecklares kunskap om och syn på kvalitet

    Detta är en avhandling från Department of Informatics, Lund University

    Författare :Odd Steen; Lunds universitet.; Lund University.; [2002]
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Informatics; judgement ability; IT quality assessment; IT artefact; IT quality; knowledge in practice; systems theory; Informatik; systemteori;

    Sammanfattning : Popular Abstract in Swedish Alla har vi väl någon gång varit med om att datorer, dataprogram och datasystem inte fungerar som vi har tänkt oss. Inte sällan inträffar det fel och konstigheter som kan vara frustrerande och, i värsta fall, direkt farliga. LÄS MER

  4. 4. Playing for Togetherness - Designing for Interaction Rituals through Gaming

    Detta är en avhandling från Göteborg : University of Gothenburg

    Författare :Karl Bergström; Göteborgs universitet.; Gothenburg University.; [2012]
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; game research; interaction design; interaction ritual; togetherness; gamer groups;

    Sammanfattning : Can design facilitate togetherness through games? Seeing the outcomes of a successful interaction ritual – positive emotional energy and a sense of group solidarity – as the main components of the togetherness of games, this thesis seeks to shed light on how design can improve the use of games as vehicles of interaction. The thesis combines six different articles on games, gaming and gamers; the articles illuminate the different ingredients of the interaction ritual afforded by playing games and covers digital-, board- and tabletop role-playing games. LÄS MER

  5. 5. Making sense of the IT artefact : a socio-pragmatic inquiry into IS use qualities

    Detta är en avhandling från Linköping : Linköpings universitet

    Författare :Jonas Sjöström; Linköpings universitet.; Linköpings universitet.; [2008]
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TECHNOLOGY; TEKNIKVETENSKAP;

    Sammanfattning : Information Technology (IT) plays an increasingly important role, both for individuals, business, and society as a whole. IT systems are artefacts (human made). They are designed for various purposes; for instance to support workflow, to compute, to communicate, to deliver services, to facilitate learning, or simply to entertain. LÄS MER