Sökning: "interactive function"

Visar resultat 6 - 10 av 93 avhandlingar innehållade orden interactive function.

  1. 6. Educational evaluation of an interactive multimedia learning platform computerized educational platform in heat and power technology

    Detta är en avhandling från Stockholm : KTH

    Författare :Vitali Fedulov; KTH.; [2005]
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; e-learning; computerized education; knowledge management; pedagogy; technology enhanced learning; SOCIAL SCIENCES Social sciences Education; SAMHÄLLSVETENSKAP Socialvetenskap Pedagogik;

    Sammanfattning : Learning materials have multiple forms, such as books, overhead slides, computer files, blackboard notes by teachers, narration to the notes, video/audio tapes etc. Since the forms are highly inhomogeneous, it becomes difficult to collect and practically use them by a particular learner for individual study at home. LÄS MER

  2. 7. Web-based studies of lifestyle factors and immune function

    Detta är en avhandling från Stockholm : Karolinska Institutet, Dept of Medical Epidemiology and Biostatistics

    Författare :Elinor Fondell; Karolinska Institutet.; Karolinska Institutet.; [2011]

    Sammanfattning : Upper respiratory tract infection (URTI), is estimated to cost $40 billion per year in the US, not including the cost of influenza, and is the most common reason for seeking primary care in many countries. Despite this, little is known about how to decrease susceptibility. LÄS MER

  3. 8. Digitala skrivtavlor - till vad, hur och varför? En studie om den digitala skrivtavlans betydelse för grundskolans digitalisering utifrån ett lärarperspektiv

    Detta är en avhandling från Växjö : Linnaeus University Press

    Författare :Tor Ahlbäck; Linnéuniversitetet.; [2018]
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Didacts; Teacher; Teaching; Digitization; School; Interactive whiteboard; IWB; Pedagogics and Educational Sciences; Pedagogik och Utbildningsvetenskap;

    Sammanfattning : The purpose of this thesis is to examine in what aspects the interactive whiteboard (IWB) has contributed to the digitalization of our schools, and how it may have changed the actual teaching in the classroom. This research explores this question from a didactic perspective, as well as from the perspective of the teachers’ reflections. LÄS MER

  4. 9. Schnittstelle Vernissage : Die Besucher als Wegbereiter und Multiplikatoren zeitgenössischer Kunst

    Detta är en avhandling från Linköping : Linköpings universitet

    Författare :Angela Sjölander-Hovorka; Linköpings universitet.; Linköpings universitet.; [1991]
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Galleries; Openings; Contemporary art; RecepLion; Interactive networks; Legitimization; Avantgarde distinctions; INTERDISCIPLINARY RESEARCH AREAS; TVÄRVETENSKAPLIGA FORSKNINGSOMRÅDEN;

    Sammanfattning : How does art become Art? What is it that actually happens when a work of art is presented, as such, at an opening and gets accepted as Art? Who arc the actors, the decision makers, how do they interact, how does the self-structuring, selfgenerating, intricate system work that governs the interface between art and non-art? What is the importance and influence of the artists, the gallery owners, the art writers in journals and newspapers, the mass media, the visitors to the openings? Research in this area has so far mostly concerned art preferences, or the function of art as a social distinction marker. But the process through which the decision is made whether a particular object is accepted as art, - or rejected as such - has received much less attention. LÄS MER

  5. 10. Humanizing Technology Through Post-Digital Art

    Detta är en avhandling från Stockholm, Sweden : KTH Royal Institute of Technology

    Författare :Vygandas Vegas Simbelis; KTH.; [2018]
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; HUMANIORA; HUMANITIES; Humanization of technology; post-digital aesthetics; abstraction; materiality; immateriality; interpretative digitality; hacking; disruption; accelerationism; interactive art; interaction design; human-computer interaction.; Art; Technology and Design; Konst; teknik och design; Människa-datorinteraktion; Human-computer Interaction; Media Technology; Medieteknik; Datalogi; Computer Science; Electrical Engineering; Elektro- och systemteknik;

    Sammanfattning : I draw upon the idea of the post digital to create (1) art for humanization of technology and (2) art as manifestations of digital qualities in the physical world, e.g., through digital-analog convergence, or through enriching our experiences with hybrid constellations of techniques, concepts and aesthetics. LÄS MER