Avancerad sökning
Visar resultat 1 - 5 av 1714 avhandlingar som matchar ovanstående sökkriterier.
1. Arrangement Design Studies : the introduction of the digital wall in domestic environments
Sammanfattning : This research focuses on the emergence of 'digital walls' that can project images onto almost all or even the entirety of interior (and perhaps exterior) walls, and what implications this might have for how we arrange our rooms. It demonstrates the arrangement, i.e. LÄS MER
2. Aesthetics of being together
Sammanfattning : Design deals with matters of aesthetics. Historically, aesthetics in industrial design refers to the designed artifact: aesthetics of objects. When designed artifacts include digital technologies, aesthetics in design refers to what happens between people and artifacts as well: aesthetics of interaction. LÄS MER
3. Researching IoT through Design : An Inquiry into Being-At-Home
Sammanfattning : Researching IoT through Design is a proposal for reworking how one might approach ubiquitous networked objects, or IoT, that no longer have stable and predictable uses – and to be-at-home with them in everyday life. This inquiry into being-at-home entails a shift from the idea of the home as a fixed, four-walled space for everyday routine separate from the outside world. LÄS MER
4. Design-Politics : An Inquiry into Passports, Camps and Borders
Sammanfattning : This thesis is an interrogation of the contemporary politics of movement and more specifically, migration politics from the perspective of the agency of design and designing. At the core of this thesis lies a series of arguments which invite design researchers and migration scholars to rethink the ways they work with their practices: that states, in order to make effective their abstract notions of borders, nations, citizenship, legal protection and rights are in dire need of what this thesis coins as material articulations. LÄS MER
5. Platform Design : Creating Meaningful Toolboxes When People Meet
Sammanfattning : Platform Design is a study of different viewpoints on the creation of digital systems, and how they converge in platforms designed, built, and managed by communities. As sociotechnical constructs in which features emerge through the interaction of different stakeholders, platforms are understood as both means and outcomes—the ‘things’ or boundary objects in a design process—generating the spaces where communities of practice can form. LÄS MER