Sökning: "element of play"

Visar resultat 1 - 5 av 136 avhandlingar innehållade orden element of play.

  1. 1. Nonlinear Numerical Simulations of Interactions Between Ice Rubble and Structure

    Författare :Aniket Patil; Andrzej Cwirzen; Björnar Sand; Lennart Fransson; Knut Vilhelm Høyland; Luleå tekniska universitet; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; ice mechanics; ice rubble; sea ice ridges; punch through test; shear box test; friction coefficient; cohesive element method; smoothed particle hydrodynamics; continuous surface cap model; numerical modelling; Byggkonstruktion; Structural Engineering;

    Sammanfattning : This research is focused on three distinct but interconnecting topics:1) investigation of physical and mechanical properties of ice rubble, 2) material modelling of ice rubble, 3) numerical simulation of the interaction between ice rubble structure interaction. large scatter in the values of physical and mechanical properties of ice rubble can be seen in the literature due to non-standardised methods. LÄS MER

  2. 2. Capriole in cielo : Aspetti fantastici nel racconto di Gianni Rodari

    Författare :Cecilia Schwartz; Luminitza Beiu-Paladi; Boero Pino; Stockholms universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; the fantastic; children’s literature; Gianni Rodari; crosswriting; Todorov; Rabkin; Held; play; word play; lightness; flying; the child-adult relationship; Italian language; Italienska språket;

    Sammanfattning : The purpose of this dissertation is to study the fantastic in the tales of the Italian children’s author Gianni Rodari. This analysis is grounded in the hypothesis that the fantastic is primarily characterized by two esthetic qualities, play and lightness, both of which are manifested at different levels in these texts, as well as in the relation between children and adults. LÄS MER

  3. 3. Gaming in Mohenjo-daro – an Archaeology of Unities

    Författare :Elke Rogersdotter; Göteborgs universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; Mohenjo-daro; Indus Valley; Bronze Age; Pakistan; play; gaming; play spectra; grounded theory; form and content; Simmel; abduction; logical types; autonomously working systems; Bateson; systems of representation; symbolic capital; deconstruction; nanoarchaeology; reflexive archaeology;

    Sammanfattning : The main question of this thesis concerns the possibility of illuminating the presence and impact of the irrational element that is play in an ancient societal structure. With this question as a lodestar, the investigation has come to concern the development of an alternative way of work that can manage to embrace the positively loaded, ‘fun’ dimension of play. LÄS MER

  4. 4. European Mobility and Spatial Belongings : Greek and Latvian migrants in Sweden

    Författare :Vasileios Petrogiannis; Karin Borevi; Norbert Götz; Jussi Kurunmäki; Peo Hansen; Södertörns högskola; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; migration; intra-European migration; European mobility; national identity; European identity; regional identity; belonging; macro-regions; Baltic Sea; Mediterranean; Latvia; Greece; Sweden; migration; intra-europeisk migration; europeisk mobilitet; nationell identitet; europeisk identitet; regional identitet; tillhörighet; makro-regioner; Östersjön; Medelhavet; Lettland; Grekland; Sverige; Politics; Economy and the Organization of Society; Politik; ekonomi och samhällets organisering; Östersjö- och Östeuropaforskning; Baltic and East European studies;

    Sammanfattning : Nation-states and national identities are a product of European history and have been the most salient framework of spatial identification since the nineteenth century. In the past decades, however, the EU has attempted to foster a supplementary European sense of identity, embodied in the notion of European citizenship. LÄS MER

  5. 5. Playing at Work : Organizational Play as a Facilitator of Creativity

    Författare :Samuel West; Institutionen för psykologi; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; improvisation; workplace meetings; organizations; innovation; organizational creativity; playfulness; creativity; Play;

    Sammanfattning : This thesis investigates how play may benefit creativity in organizational contexts. Play and playfulness have previously been linked to creativity in children and adults, but empirical organizational research is scarce. A widely accepted definition of creativity is that it involves the production of something that is both novel and appropriate. LÄS MER