Sökning: "design research informatik"

Visar resultat 1 - 5 av 239 avhandlingar innehållade orden design research informatik.

  1. 1. Sustaining the Usefulness of eHealth Research Software : Lessons Learned in Action Design Research

    Författare :Mudassir Imran Mustafa; Jenny Eriksson Lundström; Jonas Sjöström; Owen Eriksson; Helena Grönqvist; Anders Hjalmarsson Jordanius; Uppsala universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; research software; eHealth; sustaining usefulness; action design research; academic research context; quality characteristics; design principles; fitness-utility; data export; technology adaptation; mobile adaptation; design science research; Information Systems; Informationssystem;

    Sammanfattning : Research software is vital to advancement in the sciences, engineering, humanities, and all other fields. Scientific research is dependent on the quality of and accessibility to research software. LÄS MER

  2. 2. Modelo para promoção da mobilidade urbana ativa por bicicleta: uma abordagem do design de serviços para o comportamento sustentável. (Model for promoting active urban mobility by bicycle: a service design approach for sustainable behaviour)

    Författare :Gheysa Prado; Universidade Federal do Parana; []
    Nyckelord :HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; bicycle; urban mobility; active mobility; design for sustainable behaviour; behaviour change; service design; sustainable urban mobility;

    Sammanfattning : The population growth associated with an accelerated urbanization process - with more than 50% global people living in cities - are weighting negatively on social and ambiental developing aspects. Among the compromised areas is the urban mobility, where the priority has been given to motorized ways of transports other than active mobility. LÄS MER

  3. 3. Att främja medverkan : Utmaningar och möjligheter för barns och ungdomars delaktighet vid design av digitala edutainmentproduktioner

    Författare :Karin Danielsson Öberg; Victor Kaptelinin; Christina Mörtberg; Charlotte Wiberg; Ellen Christiansen; Umeå universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; participatory design; user-centered design; children; teenagers; edutainment; activity theory; användarmedverkan; design; barn; ungdomar; aktivitetsteori; verksamhetsteori; edutainment; Informatics; computer and systems science; Informatik; data- och systemvetenskap; Informatics; Informatik; computer and systems sciences; data- och systemvetenskap;

    Sammanfattning : Denna avhandling inom interaktionsdesign handlar om användarmedverkan vid design av digitala edutainmentspel. Arbetet omfattar en aktionsorienterad forskningsansats där barns och ungdomars medverkan har främjats i tre tillämpade designprojekt. LÄS MER

  4. 4. The Quest for the Room of Requirement - Why Some Activity-based Flexible Offices Work While Others Do Not

    Författare :Maral Babapour Chafi; Chalmers tekniska högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; HUMANIORA; HUMANITIES; HUMANIORA; HUMANITIES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; Activity-based working ABW ; Appropriation and adoption of innovations; Office ergonomics; Activity Theory; Process evaluation; Occupational Health Safety OHS ; Workspace design.;

    Sammanfattning : The overarching purpose of this thesis is to develop further knowledge of the consequences of relocating to Activity-based Flexible Offices (AFOs). As workspace design innovations, AFOs are increasingly implemented in organisations. AFOs comprise a variety of workspaces for employees to choose from depending on their preferences or activities. LÄS MER

  5. 5. Designing Information Systems : A pragmatic account

    Författare :Jonas Sjöström; Pär Johan Ågerfalk; Göran Goldkuhl; Else Nygren; Richard Baskerville; Uppsala universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; information systems; design; pragmatism; design research; it artefact; Informatics and systems science; Informatik och systemvetenskap; Computer and systems science; Data- och systemvetenskap; Informatics; Informatik; Data- och systemvetenskap; Computer Systems Sciences;

    Sammanfattning : Information technology (IT) plays an increasingly important role for individuals, organizations, markets, and society as a whole. IT systems are artefacts (human made objects) designed for various purposes. LÄS MER