Sökning: "computer gameplay"

Visar resultat 1 - 5 av 14 avhandlingar innehållade orden computer gameplay.

  1. 1. Foundations of Gameplay

    Författare :Jussi Holopainen; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; game design; design patterns; gameplay;

    Sammanfattning : People in all known cultures play games and today digital gaming is an important leisure activity for hundreds of millions of people. At the same time game design has developed into a profession of its own. LÄS MER

  2. 2. Exploring Game Design through Human-AI Collaboration

    Författare :Alberto Alvarez; Jose Font; Julian Togelius; Steve Dahlskog; Nancy L Russo; Georgios N. Yannakakis; Malmö universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Computer Games; Human-AI Collaboration; Mixed-Initiative; Procedural Content Generation; Quality Diversity; Computational Creativity; Interaktionsdesign; Interaktionsdesign;

    Sammanfattning : Game design is a hard and multi-faceted task that intertwines different gameplay mechanics, audio, level, graphic, and narrative facets. Games' facets are developed in conjunction with others with a common goal that makes games coherent and interesting. LÄS MER

  3. 3. Mind Games Extended : Understanding Gameplay as Situated Activity

    Författare :Jana Rambusch; Tom Ziemke; Tarja Susi; Ulf Wilhelmsson; T. L. Taylor; Högskolan i Skövde; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; computer gameplay; situatedness; embodied cognition; Teknik; Technology; TECHNOLOGY;

    Sammanfattning : This thesis addresses computer gameplay activities in terms of the physical handling of a game, players’ meaning-making activities, and how these two processes are closely interrelated. It is examined in greater detail which role the body plays in gameplay, but also how gameplay is shaped by sociocultural factors outside the game, including different kind of tools and players’ participation in community practices. LÄS MER

  4. 4. Interaktiv musikkomposition

    Författare :Anders-Petter Andersson; Ola Stockfelt; Sanne Krogh Groth; Högskolan Kristianstad; Göteborgs universitet; Gothenburg University; []
    Nyckelord :HUMANITIES; HUMANIORA; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; TEKNIK OCH TEKNOLOGIER; HUMANIORA; ENGINEERING AND TECHNOLOGY; HUMANITIES; Interactive Music; Music Composition; Improvisation; Sound Design; Interaction Design; Musicology; Narrative; Gameplay; Co-creator; Collaboration; Open; Computer Music; Practice based; Artistic Research; Research by Design; Music analysis; Musicking; Musical Mediation; Shifting response; Genre; Funk; Jazz; Techno; SuperCollider; Max MSP; Interaktiv musik; Musikkomposition; Improvisation; Ljuddesign; Interaktionsdesign; Musikvetenskap; Narrativ; Spelbarhet; Medskapare; Samarbeta; Öppen; Datormusik; Praktikbaserad; Konstnärlig forskning; Konstnärlig-kreativ; Designforskning; Musikanalys; att musika; Musikalisk mediering; Skiftande response; Genre; Funk; Jazz; Techno; SuperCollider; Max MSP; Interactive Music; Skiftande respons; Praktikbaserad forskning; Musik och hälsa; Music and Health; Dator; Computer; User; Användare; Komponera; Soundscape; Ljudlandskap;

    Sammanfattning : This dissertation, titled Interactive Music Composition, is a practice based Ph.D. thesis in the field of Musicology. The purpose is to explore if and how one can compose computer based interactive music, that is musically satisfying for an interacting audience, consisting of both laymen and skilled musicians. LÄS MER

  5. 5. Interaktiv musikkomposition

    Författare :Anders-Petter Andersson; Göteborgs universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; Interactive Music; Music Composition; Improvisation; Sound Design; Interaction Design; Musicology; Narrative; Gameplay; Co-creator; Collaboration; Open; Computer Music; Practice based; Artistic Research; Research by Design; Music analysis; Musicking; Musical Mediation; Shifting response; Genre; Funk; Jazz; Techno; SuperCollider; Max MSP; Musikvetenskap; Musikkomposition; Improvisation; Interaktiv musik; Interaktionsdesign; Medskapare; Öppen; Skiftande respons; Musikalisk mediering; Praktikbaserad forskning; Konstnärlig forskning; Musik och hälsa; Music and Health; Dator; Computer; User; Användare; Samarbeta; Komponera; Soundscape; Ljudlandskap;

    Sammanfattning : This dissertation, titled Interactive Music Composition, is a practice based Ph.D. thesis in the field of Musicology. The purpose is to explore if and how one can compose computer based interactive music, that is musically satisfying for an interacting audience, consisting of both laymen and skilled musicians. LÄS MER