Sökning: "audio level alignment"

Hittade 4 avhandlingar innehållade orden audio level alignment.

  1. 1. Evaluation of Live Loudness Meters

    Författare :Jon Allan; Jan Berg; Scott Norcross; Luleå tekniska universitet; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; HUMANIORA; HUMANITIES; loudness; loudness metering; live loudness meter; loudness meter; audio level alignment; R 128; hörstyrka; mätning av hörstyrka; loudnessmätare; hörstyrkemätare; nivåjustering; R 128; upplevd ljudnivå; Audio Technology; Ljudteknik;

    Sammanfattning : Discrepancies in loudness (i.e. sensation of audio intensity) has been of great concern within the broadcast community. For television broadcast, disparities in audio levels have been rated the number one cause to annoyance by the audience. LÄS MER

  2. 2. Communicating climate action : Combining action repertoires and linguistic repertoires in social movement message construction

    Författare :Sol Agin; Michael Karlsson; Emilia Ljungberg; John Lynch; Ulrika Olausson; Karlstads universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; climate change communication; social movements; communicative action repertoire alignment; emotional appeals; threat perception; Media and Communication Studies; Medie- och kommunikationsvetenskap;

    Sammanfattning : The climate crisis is one of the largest global challenges that humanity has ever faced. Despite the scientific consensus on the threat, action is not occurring on the pace or level needed to stave off the consequences. LÄS MER

  3. 3. Exploring Game Design through Human-AI Collaboration

    Författare :Alberto Alvarez; Jose Font; Julian Togelius; Steve Dahlskog; Nancy L Russo; Georgios N. Yannakakis; Malmö universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Computer Games; Human-AI Collaboration; Mixed-Initiative; Procedural Content Generation; Quality Diversity; Computational Creativity; Interaktionsdesign; Interaktionsdesign;

    Sammanfattning : Game design is a hard and multi-faceted task that intertwines different gameplay mechanics, audio, level, graphic, and narrative facets. Games' facets are developed in conjunction with others with a common goal that makes games coherent and interesting. LÄS MER

  4. 4. Att skapa framtid : En analys av interaktionen i studie- och yrkesvägledande samtal med unga i migration

    Författare :Åsa Sundelin; Boel Englund; Fredrik Hertzberg; Stefan Lund; Stockholms universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; career counselling; conversations; institutional talk; migration; upper secondary school; dialogicality; interaction; communicative projects; meaning-making; career choices; pedagogik; Education;

    Sammanfattning : This is an empirical study that aims to contribute to knowledge about the opportunities the career counselling conversation offers young migrants in shaping their future. Conversations play a central role in career counselling activities in Swedish schools; furthermore, the question of how the Swedish society promotes the inclusion of its immigrants has become an increasingly urgent issue. LÄS MER