Sökning: "artefact use"
Visar resultat 1 - 5 av 62 avhandlingar innehållade orden artefact use.
Sammanfattning : Computers are used in sociable situations, for example during customer meetings. This is seldom recognized in design, which means that computers often become a hindrance in the meeting. LÄS MER
Sammanfattning : How can tools help structure tasks to make them cognitively easier to perform? How do artefacts, and our strategies for using them, develop over time in cognitively beneficial ways? These are two of the main questions that are explored in the five papers collected in this thesis. The first paper details an ethnographic study conducted on people cooking in their homes. LÄS MER
Sammanfattning : Information Technology (IT) plays an increasingly important role, both for individuals, business, and society as a whole. IT systems are artefacts (human made). They are designed for various purposes; for instance to support workflow, to compute, to communicate, to deliver services, to facilitate learning, or simply to entertain. LÄS MER
4. Bringing an interactive artefact into being : Examining the use of an architectural design model in interaction design
Sammanfattning : This thesis examines the use of an architectural design model in interaction design and provides a detailed and concrete account of bringing an interactive artefact, the Recipe Station, into being.The model of architectural design, with its view of the activity of design as envisioning and making incorporates a number of design traditions that allows architects to deal with novel challenges in an effective and efficient manner. LÄS MER
Sammanfattning : Products help people act, but also thrill, excite, and elicit fear, joy and anger. Artefacts are a natural part of people’s everyday lives, sometimes associated with values, dreams and aspirations. While traditional user-centred approaches have focused on efficiency and effectiveness of use, injury prevention etc. LÄS MER