Sökning: "affective design"

Visar resultat 6 - 10 av 61 avhandlingar innehållade orden affective design.

  1. 6. Designing for Interactional Empowerment

    Författare :Anna Ståhl; Kristina Höök; Jonas Löwgren; Erik Stolterman; KTH; []
    Nyckelord :HUMANIORA; HUMANITIES; Human-computer Interaction; Människa-datorinteraktion;

    Sammanfattning : This thesis further defines how to reach Interactional Empowerment through design for users. Interactional Empowerment is an interaction design program within the general area of affective interaction, focusing on the users’ abil­ity to reflect, express themselves and engage in profound meaning-making. LÄS MER

  2. 7. An Inquiry into the Re-Creative Workings of the Unheimliche in Interior Architecture

    Författare :Karel Deckers; Chalmers tekniska högskola; []
    Nyckelord :HUMANIORA; HUMANITIES; HUMANIORA; HUMANITIES; unheimliche; re-creative; manifold experience; interior architecture; transitory;

    Sammanfattning : Often left unspecified in architectural discourse, the unheimliche (or the uncanny) emerges as a puzzling concept that operates in various disciplines throughout history and geography. The unheimliche concept continuously moves between disciplines, minds, periods and places. LÄS MER

  3. 8. Affective Borderscapes : Constructing, Enacting and Contesting Borders across the Southeastern Mediterranean

    Författare :Ioanna Wagner Tsoni; James W. Scott; Malmö universitet; []
    Nyckelord :Migration; Affect; Borders; Borderscapes; Mediterranean; Greece; Aegean Sea; Lesvos; Refugees;

    Sammanfattning : In the wake of a sociopolitically volatile era, which is increasingly characterized by the intensive and extensive proliferation of borders, the management of borders and migration are considered as predominantly rational and dispassionate processes. Their functions and filtering mechanisms, however, are increasingly underpinned by the instrumental top-down exertion of affective power and by the cultivation of emotional dispositions among political communities. LÄS MER

  4. 9. Affective Ludology : Scientific Measurement of User Experience in Interactive Entertainment

    Författare :Lennart Nacke; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES;

    Sammanfattning : Digital games provide the most engaging interactive experiences. Researching gameplay experience is done mainly in the science and technology (e.g., human-computer interaction, physiological and entertainment computing) and social science (e. LÄS MER

  5. 10. Designing Affective Loop Experiences

    Författare :Petra Sundström; Kristina Höök; Alex Taylor; John Zimmerman; Stockholms universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Design; Interaction; Communication; Mobile; Emotion; Body; Digital material; Computer and systems science; Data- och systemvetenskap; Man-Machine-Interaction MMI ; människa-maskin-interaktion mmi ;

    Sammanfattning : There is a lack of attention to the emotional and the physical aspects of communication in how we up to now have been approaching communication between people in the field of Human Computer Interaction (HCI). As designers of digital communication tools we need to consider altering the underlying model for communication that has been prevailing in HCI: the information transfer model. LÄS MER