Avancerad sökning

Hittade 3 avhandlingar som matchar ovanstående sökkriterier.

  1. 1. An Operatic Game Changer: The Opera Maker as Game Designer and the Potentials of Ludo-Immersive Opera

    Författare :Hedvig Jalhed; Göteborgs universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; HUMANIORA; HUMANITIES; artistic research; opera; interaction; immersion; performance; perception; game design; participation; spectatorship; aesthetics; Apollonian; Dionysian;

    Sammanfattning : How can live-performed chamber operas be conceptualized as immersive games with interactive features? This artistic study has resulted in a system model through which degrees of immersion may be generated and analyzed from physical, social, and psychical stimuli. A differentiation of immersive modes has been made possible by the framing of opera-making as game design. LÄS MER

  2. 2. Presence Design : Mediated Spaces Extending Architecture

    Författare :Charlie Gullström; Katja Grillner; Halina Dunin-Woyseth; KTH; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Architectural design and theory; presence design; presence research; mediated space; mediated presence; remote presence; mediated interaction; audiovisually extended architecture; media space; design friction; hybrid space; virtual space; tele presence; transdisciplinary; mutual gaze; mediated gaze; spatial montage; tertium quid; active spectatorship; shared mediated space; offscreen space; lateral and peripheral awareness; framing; transparency.; Architecture; Arkitektur; Human communication; Kommunikation mellan människor; Telecommunication; Telekommunikation; Media and communication studies; Medie- och kommunikationsvetenskap;

    Sammanfattning : This thesis is a contribution to design-led research and addresses a readership in the fields of architecture as well as in media and communications. In juxtaposing the tools of the designer (e.g. LÄS MER

  3. 3. An Operatic Game Changer : The Opera Maker as Game Designer and the Potentials of Ludo-Immersive Opera

    Författare :Hedvig Jalhed; John Potter; Mälardalens universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; artistic research; opera; interaction; immersion; performance; perception; game design; participation; spectatorship; aesthetics; Apollonian; Dionysian;

    Sammanfattning : How can live-performed chamber operas be conceptualized as immersive gameswith interactive features? This artistic study has resulted in a system model throughwhich degrees of immersion may be generated and analyzed from physical, social,and psychical stimuli. A differentiation of immersive modes has been made possi-ble by the framing of opera-making as game design. LÄS MER