Sökning: "Visual programming"
Visar resultat 11 - 15 av 33 avhandlingar innehållade orden Visual programming.
11. Distributed Processing of Visual Features in Wireless Sensor Networks
Sammanfattning : As digital cameras are becoming both cheaper and more advanced, they are also becoming more common both as part of hand-held and consumer devices, and as dedicated surveillance devices. The still images and videos collected by these cameras can be used as input to computer vision algorithms for performing tracking, scene understanding, navigation, etc. LÄS MER
12. High-Level GPU Programming: Domain-Specific Optimization and Inference
Sammanfattning : When writing computer software one is often forced to balance the need for high run-time performance with high programmer productivity. By using a high-level language it is often possible to cut development times, but this typically comes at the cost of reduced run-time performance. LÄS MER
13. On Programming and Control of Robots in Flexible Manufacturing Cells
Sammanfattning : When integrating industrial robots into a flexible manufacturing system, a fundamental task is to define the functionality of the shop-floor control (SFC) system and to specify the flow of information within the manufacturing system. An SFC architecture supports this task by providing a generic solution that can be modified to suit an integrator's specific problems. LÄS MER
14. Football on mobile phones : algorithms, architectures and quality of experience in streaming video
Sammanfattning : In this thesis we study algorithms and architectures that can provide a better Quality of Experience (QoE) for streaming video systems and services. With cases and examples taken from the application scenarios of football on mobile phones, we address the fundamental problems behind streaming video services. LÄS MER
15. Expression in Live Coding: Gestural Interaction for Machine Musicianship
Sammanfattning : This thesis is centered on the performance practice of musical live coding, which can be described as on-the-fly decision-making for computer music performance and blurs the lines between programming languages and computer interfaces. I specifically focus on live coding as a human activity based on serial skilled actions, and I discuss how we can interact gesturally with interfaces that are modified dynamically. LÄS MER