Sökning: "Visual programming"

Visar resultat 11 - 15 av 33 avhandlingar innehållade orden Visual programming.

  1. 11. Distributed Processing of Visual Features in Wireless Sensor Networks

    Författare :Emil Eriksson; György Dan; Viktória Fodor; Ioannis Andreopoulos; KTH; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Electrical Engineering; Elektro- och systemteknik;

    Sammanfattning : As digital cameras are becoming both cheaper and more advanced, they are also becoming more common both as part of hand-held and consumer devices, and as dedicated surveillance devices. The still images and videos collected by these cameras can be used as input to computer vision algorithms for performing tracking, scene understanding, navigation, etc. LÄS MER

  2. 12. High-Level GPU Programming: Domain-Specific Optimization and Inference

    Författare :Calle Lejdfors; Institutionen för datavetenskap; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES;

    Sammanfattning : When writing computer software one is often forced to balance the need for high run-time performance with high programmer productivity. By using a high-level language it is often possible to cut development times, but this typically comes at the cost of reduced run-time performance. LÄS MER

  3. 13. On Programming and Control of Robots in Flexible Manufacturing Cells

    Författare :Robert Maglica; Chalmers tekniska högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY;

    Sammanfattning : When integrating industrial robots into a flexible manufacturing system, a fundamental task is to define the functionality of the shop-floor control (SFC) system and to specify the flow of information within the manufacturing system. An SFC architecture supports this task by providing a generic solution that can be modified to suit an integrator's specific problems. LÄS MER

  4. 14. Football on mobile phones : algorithms, architectures and quality of experience in streaming video

    Författare :Jiong Sun; Haibo Li; Fernando Pereira; Umeå universitet; []
    Nyckelord :Electrical engineering; Quality of Experience; Wyner-Ziv coding; Universal Multimedia Access; motion estimation; Dynamic Programming; traffic prediction; utility function; vibrotactile; Elektroteknik; elektronik och fotonik; Electronics; elektronik;

    Sammanfattning : In this thesis we study algorithms and architectures that can provide a better Quality of Experience (QoE) for streaming video systems and services. With cases and examples taken from the application scenarios of football on mobile phones, we address the fundamental problems behind streaming video services. LÄS MER

  5. 15. Expression in Live Coding: Gestural Interaction for Machine Musicianship

    Författare :Georgios Diapoulis; Chalmers tekniska högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; HUMANIORA; HUMANITIES; music perception; live programming; liveness; music interaction; live coding; music information retrieval; gestural control; musical interfaces; expressive interaction; music performance;

    Sammanfattning : This thesis is centered on the performance practice of musical live coding, which can be described as on-the-fly decision-making for computer music performance and blurs the lines between programming languages and computer interfaces. I specifically focus on live coding as a human activity based on serial skilled actions, and I discuss how we can interact gesturally with interfaces that are modified dynamically. LÄS MER