Sökning: "Virtual pedagogical agents"

Hittade 3 avhandlingar innehållade orden Virtual pedagogical agents.

  1. 1. Embodied Pedagogical Agents: From Visual Impact to Pedagogical Implications

    Författare :Magnus Haake; Ergonomi och aerosolteknologi; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; masculinity; role modelling; cognitive styles; stereotypes; education; pedagogical implications; visual style; virtual characters; visual design; Virtual pedagogical agents; femininity; gender; androgynities;

    Sammanfattning : Embodied pedagogical agents – visually represented, computer generated characters in pedagogical roles, such as virtual instructors, mentors and learning companions – populate the digital society in increasing numbers. They are found in educational programmes from preschool to university, as well as in broader educational contexts in the form of medical counsellors, virtual health coaches, information guides, etc. LÄS MER

  2. 2. Adding Challenge to a Teachable Agent in a Virtual Learning Environment

    Författare :Camilla Kirkegaard; Agneta Gulz; Annika Silvervarg; Björn Johansson; Lena Pareto; Linköpings universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; educational technology; educational software; teachable agents; learning;

    Sammanfattning : The topic of this thesis concerns what happens when challenging behavior is added to a teachable agent in a virtual learning environment. The aim of adding challenging behavior to teachable agents is to encourage students to engage in learning behaviors, improve their motivation and engagement, which may result in a deeper level of comprehension and an improved learning experience. LÄS MER

  3. 3. Virtual Pedagogical Agents - Beyond the Constraints of the Computational Approach

    Författare :Magnus Haake; Ergonomi och aerosolteknologi; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY;

    Sammanfattning : Virtual pedagogical agents (VPAs), i.e. computer generated characters in pedagogical roles, populate the digital society in increasing numbers. They are found in educational programs from preschool to university. LÄS MER