Avancerad sökning
Hittade 3 avhandlingar som matchar ovanstående sökkriterier.
1. A Real-Time Soft Shadow Volume Algorithm
Sammanfattning : Rendering of shadows is a very important ingredient in three-dimensional graphics since they increase the level of realism and provide cues to spatial relationships. Area or volumetric light sources give rise to so called soft shadows, i.e., there is a smooth transition from no shadow to full shadow. LÄS MER
2. View frustum culland and animated ray tracing : improvements and methodological considerations
Sammanfattning : .... LÄS MER
3. Multi-Camera Light Field Capture : Synchronization, Calibration, Depth Uncertainty, and System Design
Sammanfattning : The digital camera is the technological counterpart to the human eye, enabling the observation and recording of events in the natural world. Since modern life increasingly depends on digital systems, cameras and especially multiple-camera systems are being widely used in applications that affect our society, ranging from multimedia production and surveillance to self-driving robot localization. LÄS MER